10-29-2015, 05:49 PM
GS - PCRTC: [Bug Report] The King of Fighters 2000 [SLPS_251.56]
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10-29-2015, 06:14 PM
generate me a gs dump. But I'm not sure I will fix this one. How seriously did they program the GS.
10-29-2015, 06:26 PM
(10-29-2015, 06:14 PM)gregory Wrote: gsdx_20151029171931.zip (Size: 1,16 MB / Downloads: 231) Thanks
10-29-2015, 06:32 PM
Can you tell why why gettings the correct resolution is that complicated? They needed to interface with the crt. So it should somehow be easy to access (in a sense that the crt displayed the correct 'resolution')
10-29-2015, 09:00 PM
(10-29-2015, 05:49 PM)nachash Wrote: Kof Orochi Collection, there's a black bar on the right side And the left side....you sure your gsdx isn't just set to 4:3? (10-29-2015, 05:49 PM)nachash Wrote: Kof Orochi Collection, there's a black bar on the right side Looks like that is how it is supposed to look, with black bars all around: The game on the wii: [Image: gdc-2008-the-king-of-fighters-collection...3_640w.jpg] From the PS2: Other than the single pixel line column in the right that is supposed to be hidden by the bar, it looks fine.
10-29-2015, 09:56 PM
10-29-2015, 10:28 PM
This whole thread is getting extremely petty about issues. The game itself looks perfect, what's your problem?
10-29-2015, 11:06 PM
(10-29-2015, 10:28 PM)refraction Wrote: This whole thread is getting extremely petty about issues. The game itself looks perfect, what's your problem? Nothing, that vertical visible line was missing from the console and when I saw it on the emulator I thought that it was another part of the screen missing.
10-30-2015, 01:05 AM
(10-29-2015, 10:28 PM)refraction Wrote: This whole thread is getting extremely petty about issues. The game itself looks perfect, what's your problem?Widescreen patches exist for a reason, people want to properly use the entire screen for their games(even if it's mostly pointless because it's a low-res 2D game). |
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