10-02-2016, 05:22 PM
Final Fantasy XII spams "INVALID PSM !!!" during cutscenes:
[attachment=61139]
[attachment=61139]
GSdx 1.0
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10-02-2016, 05:22 PM
Final Fantasy XII spams "INVALID PSM !!!" during cutscenes:
[attachment=61139]
10-02-2016, 05:46 PM
hum false positive. Register is written severals times. Last value is correct, I think.
I didn't see any issues either, but the spamming is very annoying.
![]() I did notice an issue with Preload Frame Data though. It is needed to correctly show some textures and shadows in cutscenes, but it corrupts others. GSdump: [attachment=61146]
10-14-2016, 04:22 PM
Couldn't help but notice the git revisions mentioning mipmapping, is gregory attempting to get ps2's mipmapping working at last (ie Ratchet & Clank)?
OS: Windows 7 64-bit SP1
CPU: Intel Core i7 6700K @ 4.6Ghz RAM: 16GB DDR4 3200MHz GPU: MSI GTX 1070 Armor @2.1GHz
10-14-2016, 04:34 PM
(This post was last modified: 10-14-2016, 04:35 PM by refraction.)
(10-14-2016, 04:22 PM)Lagahan Wrote: Couldn't help but notice the git revisions mentioning mipmapping, is gregory attempting to get ps2's mipmapping working at last (ie Ratchet & Clank)? Yes, there's a whole thread dedicated to it: http://forums.pcsx2.net/Thread-New-featu...ap-support And Rachet & Clank works fine now, really good speed too ![]() ![]()
Do read the first post of the thread refraction linked for instructions, as the mipmapping currently still needs to be enabled externally in the GSdx.ini file.
10-14-2016, 04:47 PM
Holy crap, awesome news! Sorry I didn't see the other thread, godspeed on this gregory!
OS: Windows 7 64-bit SP1
CPU: Intel Core i7 6700K @ 4.6Ghz RAM: 16GB DDR4 3200MHz GPU: MSI GTX 1070 Armor @2.1GHz
10-14-2016, 08:39 PM
@flatout, I'm looking at your jak issue. I'm not sure I have the end of the gsdump. But do you have the bug located in the half bottom/right of the screen?
The typical signature of a very bad draw call Code: T:Oth ID:22 S:Cache => TC: Lookup Target(Color) 1280x1024, miss (0x140, C_16)
10-14-2016, 08:47 PM
(10-14-2016, 08:39 PM)gregory Wrote: @flatout, I'm looking at your jak issue. I'm not sure I have the end of the gsdump. But do you have the bug located in the half bottom/right of the screen?Which one? I've reported several Jak issues. ![]() |
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