Posts: 7
Threads: 3
Joined: Feb 2010
Reputation:
0
can ne1 tell me the latest version of Gsdx since the link in front page is not working
also can ne1 give me an advice that which version will be suitable for smoother gaming on my pc
my system specs are
intel core 2 duo E8400 3.00 Ghz
8gb ram
graphic card nvidia 9400gt
windows 7 ultimate 32 bit
thnx in advance
Posts: 39
Threads: 2
Joined: Feb 2009
Reputation:
0
Location: dalmasca
hi guys in Valkyrie Profile 2 but in jungle mission scren is red for what? help plz
Posts: 9.760
Threads: 163
Joined: Dec 2008
Reputation:
154
Just use software renderer to past that part, it's not that long and you shouldn't find it much later (I think you get the same problem just once later in the game).
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
Posts: 161
Threads: 4
Joined: Jun 2009
Reputation:
0
Location: Cleveland, Ohio
I've played that mission on the console, and that section is pretty red to begin with. I don't know specifically that problem. To the previous poster, compile your own,
http://code.google.com/p/pcsx2/wiki/Comp...ForWindows real easy to do lol. I think i have revision 2430m as a result of doing that on 2/2/10. So its up to you. Or you could use the december 31 plugin pack.
Laptop
Intel Core 2 Duo PM8600 @ 2.4 GHz
4 GB DDR3 1066 RAM
ATI Mobility Radeon HD 3670 512 MB
Desktop
AMD Phenom II x2 550 (unlocked to 4)@ 3.5ghz
4 GB DDR3 1600 RAM
Sapphire 5770 1GB
Posts: 21
Threads: 5
Joined: Feb 2009
Reputation:
0
Location: Germany
A little question about the D3D internal resolution:
Why do people chose a resolution with for example 1024x1024 (a x a)? Isn't it better to use sth equal to 16:9 or 4:3 (like 1920x1080 or 1280x1024), or is it just me not geting sth here?
Windows Seven 32 - Duo Core @ 3.0 ghz - 4gb RAM - ATI Radeon HD 4850 - Sound Blaster X-Fi
Posts: 9.760
Threads: 163
Joined: Dec 2008
Reputation:
154
Personal preference, it'll be stretched to match the monitor/aspect ratio resolution anyway so choosing a different resolution than your monitor may not make a difference except for the slight AA/blur like effect it makes, and choosing the exact resolution of your monitor should be the best for sharpness.
512/1024/2048/4096 are power of 2 resolutions and well it shouldn't make a difference really for this, except I suppose some older card would work better with it.
The way GSdx scales the resolution makes some extra glitches so exact multiples of the internal resolution is probaby best but games have a different internal resolution so it'd be difficult to maintain, newer GSdx has scaling options as well (2x/3x/4x internal resolution) for easier use.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64