05-20-2010, 07:01 AM
hi, i have this problem with the lord of the ring the third age
http://img139.imageshack.us/img139/6234/...001753.png
http://img139.imageshack.us/img139/6234/...001753.png
GSdx
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05-20-2010, 07:01 AM
hi, i have this problem with the lord of the ring the third age
http://img139.imageshack.us/img139/6234/...001753.png
05-20-2010, 07:49 AM
(05-20-2010, 07:01 AM)Clerigon Wrote: hi, i have this problem with the lord of the ring the third ageWhat are your spec`s? What Pcsx2 version you using. Try using software rendering, if that fixes the problem then its a HW rendering pluggin problem that probably wont be fix soon..
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref* Quote:What are your spec`s? What Pcsx2 version you using. win xp sp3 core duo 2.0 ghz 3gb ram ati radeon hd 4350 1gb version pcsx2: 0.9.7.2898
05-20-2010, 10:30 PM
try using native ps2 resolution. also svn's are not supported in the forums. u can try again to ask help if u use 1888 beta and the march plugins. if u use a svn u are on your own. (but use a later svn at least...)
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
05-21-2010, 10:10 AM
Strange error i found playing Fight Club (pal)
Using GSdx 1.16 Software (hardware has vertical stripes) Using beta 1888 and 0.9.7 snv3011 default Error: Game looks right for the most, but during a certain outside level the textures look all messed up Looking Good Strange textures on outside level
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref*
05-21-2010, 10:17 AM
Not a GSdx problem. These are PATH3 issues, which are PCSX2 timing related.
(05-21-2010, 10:17 AM)rama Wrote: Not a GSdx problem. These are PATH3 issues, which are PCSX2 timing related.Okay thanks Rama, i thought it might be Pcsx2, but i wasn't sure. I suppose reflection is still working on Path3 texture issues
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref*
Siren 1 is unplayable with GSdx in hardware mode (dx9, 10 and 11) in some missions. I suspect it might be due to the fog present in those missions. A bunch of grayness obscures most of the gameworld. In software mode it works fine. This happens in 0.1.12, .14, .15 and .16. This is with all other settings default, but I've tried fiddling around with those too and no dice. Haven't tested any other versions.
Snaps: http://www.upload.ee/files/581680/sirensnaps.rar.html
05-27-2010, 12:40 AM
(05-21-2010, 11:31 AM)omnikam Wrote:(05-21-2010, 10:17 AM)rama Wrote: Not a GSdx problem. These are PATH3 issues, which are PCSX2 timing related.Okay thanks Rama, i thought it might be Pcsx2, but i wasn't sure. I suppose reflection is still working on Path3 texture issues certainly am, and my name is Refraction, not reflection, i bend light, not bounce it back ;p
05-27-2010, 01:33 AM
(05-27-2010, 12:40 AM)refraction Wrote:(05-21-2010, 11:31 AM)omnikam Wrote:(05-21-2010, 10:17 AM)rama Wrote: Not a GSdx problem. These are PATH3 issues, which are PCSX2 timing related.Okay thanks Rama, i thought it might be Pcsx2, but i wasn't sure. I suppose reflection is still working on Path3 texture issues that was another nice one ,you must be the joking type guy |
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