05-02-2011, 10:14 PM
I am having a flickering issue using 0.1.16 [gsdx-sse2-r3878] where the whole window will flicker every few seconds like you were jiggling the video cables for your TV.
Older builds don't have this issue, but they have other, bigger issues like crazy polygons or not being able to render certain overlays.
Any thoughts on a fix?
I'm using Direct 3d 10
Interlacing : none (though the problems happen regardless of which interlacing option i choose)
d3d internal res: 1024x1024
Texture filtering to the third state
Older builds don't have this issue, but they have other, bigger issues like crazy polygons or not being able to render certain overlays.
Any thoughts on a fix?
I'm using Direct 3d 10
Interlacing : none (though the problems happen regardless of which interlacing option i choose)
d3d internal res: 1024x1024
Texture filtering to the third state