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Why is there no AA support in hardware mode? Also is there a config trick to make graphics a little smoother in background. In KH2, whenever characters go in the background of a scene they get really blurry and I also see blurs around edges of faces.
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(05-17-2011, 05:47 PM)samkun Wrote: I dont understand... Can u say more detials about that, pls?
Just install the Visual C++ 2008 x86 redist, it's the one that's needed doesn't matter if your OS is x86 or x64.
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The pic with the shadow problem looks like it's using AA, if so disable that.
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05-23-2011, 06:32 AM
(This post was last modified: 05-23-2011, 06:39 AM by Nightfox.)
its looking like that because I use native x2 and progressive mode. I haven't seen an AA option in GSdx for a long time now. :|
Btw, these bugs happen in 0.9.8 aswell, just to clarify that since my original post contained reference to 0.9.7.
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05-23-2011, 06:39 AM
(This post was last modified: 05-23-2011, 06:40 AM by Shadow Lady.)
(05-23-2011, 06:32 AM)Nightfox Wrote: I haven't seen an AA option in GSdx for a long time now. :|
And was it disabled that last time you saw it? cause if not it may just stay be active, if anything just delete the gsdx.ini file and configure again, cause there's 2 glitches in that pic that are usual to an active AA (besides, the edge smoothing is also apparent). you could also try disabling progressive mode and ticking "native" I guess
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