04-11-2015, 09:03 PM
Shift F8
Dump will be in snaps directory
Dump will be in snaps directory
GSdx
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04-11-2015, 09:03 PM
Shift F8
Dump will be in snaps directory
04-11-2015, 09:12 PM
(This post was last modified: 04-11-2015, 09:12 PM by Blyss Sarania.)
(04-11-2015, 10:01 AM)gregory Wrote: @mirh, Ahh I just realized that, now it makes sense. I've done work with various types of image filtering before and I am aware of what pixels/texels I need for what filtering. It did not dawn on me that the pixels I needed might not be valid. Still I will have a look at how PPSSPP handles it. I don't know if they have the same issues we do with upscaling, but it's a place to start. Anyway thanks for the explanation. Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD (04-11-2015, 09:03 PM)gregory Wrote: Shift F8 Here is the gs dump http://ul.to/2ikca0ij The attachment function don't work with larger files.
04-11-2015, 10:57 PM
Thanks.
@blyss With a bit of luck it might work as bad as upscaling If you put bigger weight on the valid pixels it might work better but hard to predict
04-12-2015, 10:34 AM
@beatlep,
Check latest git. Use 1 for setting UserHacks_round_sprite_offset not 2 (otherwise menu will look ugly) @mirh Check latest git for ace combat. UserHacks_round_sprite_offset = 2 or 1
04-12-2015, 09:36 PM
04-13-2015, 12:00 AM
@gregory
Since you left IRC, I'll post gs dump here Everything is explained in the image http://www22.zippyshare.com/v/074Mscfp/file.html
04-13-2015, 10:02 AM
Yep. Thanks for the data.
I think I can improve the font but I'm not sure I can do something for the UI. (04-13-2015, 10:02 AM)gregory Wrote: Yep. Thanks for the data.Just for the records, UserHacks_round_sprite_offset=0 has no problems whatsoever (minus horizontal lines in some specific parts) UserHacks_round_sprite_offset=1 introduces those UI misplacements While UserHacks_round_sprite_offset=2 also alters fonts
04-13-2015, 07:39 PM
I really to think carefully to my math
Here a picture with value 2 and scaling 3. It seems to be a bit better but not yet perfect for the letter. |
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