04-20-2015, 09:47 AM
Here the news
I implemented a proof of concept of my latest hack idea. I'm not yet happy with it currently (in particular for bilinear sprite). Anyway, feel free to toy with it.
OpenGL only !
Otherwise on the openGL performance topic, I change a bit the vertex streaming code. My testacase gets a major speed boost (around 15%-25%). Tests are welcome.
I implemented a proof of concept of my latest hack idea. I'm not yet happy with it currently (in particular for bilinear sprite). Anyway, feel free to toy with it.
OpenGL only !
Quote:UserHacks_UnscaleSprite = 1 (or 2)
Otherwise on the openGL performance topic, I change a bit the vertex streaming code. My testacase gets a major speed boost (around 15%-25%). Tests are welcome.
Quote:ogl_vertex_storage = 1