GSdx
Looks like something broke... Sad

Persona 4
PCSX2 beta 1329
GSDX SSE41
D3D10 Hardware + Texture Filtering, Native res.

"VU Clip Hack" Enabled or Disabled, the following result occurs:

Missing geometry (mainly floor) when using r1354+
Everything seems fine in r1351 and r1341

See attached.

Gabest, your hard work is truly appreciated.


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(06-10-2009, 10:24 PM)kyoko Wrote: Rev1354 fixes the problem I reported just a few pages ago in SotC dx10 mode. I guess the game is pretty much perfect now.

Whoops, I spoke too soon.

Fixing the blurring brought back the overbloom.
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yep i can confirm that,gabest 10x you did a grood job fixing genji but there are still some graphic issues

btw ICO in dx9 has shadows that look like the ones in SOTC but in dx10 mode no shadows
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On Smackdown vs Raw 2008, 2009 theres a problem. A screen is haking up and down, the only solution is to keep clicking F5 until you get a good screen, but you have to do that everytime you go from the menu to game, or from game to main menu.
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Indiana Jones and the Staff of Kings has ghosting when using custom texture resolution any fix besides using native?
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(06-11-2009, 10:31 AM)bloodindark Wrote: Indiana Jones and the Staff of Kings has ghosting when using custom texture resolution any fix besides using native?

You have to understand that you are not supposed to run any game with different resolutions,it is something the PS2 does not do thus it WILL cause problems. So if native works,there is no other way the problem is the upscaling
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god of war 2 had the same problem,and someone on a forum posted a modified version of gsdx and it worked perfectly (without ghosting when using different resolutions)
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I'm back, always with Kingdom Hearts.
With latest rev (1357), the "grid" bug disappeared ! it's very nice.
   

So, for now, I have only one last annoying point :
   

Logarithmic Z doesn't solve this, and all speedhack are off.

Even in software I have this Z issue... (on rev 1351, it was OK)

So this is, for me, the final point that need correction so I can play KH as it was on my PS2, even better thanks to the filtering.
Intel Core2 Duo CPU E8500 @ 3.16GHz - Radeon 4850, 1024 MB - 4096 MB DDR2 Dual Channel
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Isn't that a dx9 bug, i had a similar bug with persona 3 FES and Rogue Galaxy on dx9 that doesn't happen in dx10.
C2D E6550 @ 2333 Mhz oc 3010 Mhz vcore 1.2750v | HD2600XT | P5KC | 1 + 1 GB G.Skill 6400HK 860 4.4.3.5
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Oh my ! so I need Dx10... I don't want Vista !
Intel Core2 Duo CPU E8500 @ 3.16GHz - Radeon 4850, 1024 MB - 4096 MB DDR2 Dual Channel
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