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God of War [SCES 53133] (E)
#1
status=5;
version=1.3.0;
console=PS2;
crc=fb0e6d72;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
[Image: newsig.jpg]
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#2
1)Game title:God of War
2)ELF nameWackoCES 53133
Game CRC-FB0E6D72
Compatibility report:Work good.Fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3.svn5932 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Completed

Comments:

Bugs: No Bugs
Status

Playable
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#3
[Game]
- Name God Of War
- Disc DVD9
- ELF (cdrom0:\SCES_531.33;1) 
- Game CRC = 0xFB0E6D72
- Software version = 1.00
- Disc region type = PAL

[PC Specs]
- Operating System = Microsoft Windows 10 Pro (build 15063), 64-bit
- CPU = AMD A8-6600K APU @ 4.291 ghz (4 logical threads)
- GPU = NVIDIA GeForce GTX 970  (4 GB)
- RAM = 8129 MB

[PCSX2 Plugins]
- Build Description: PCSX2 1.5.0-20170825224042 
- GS: GSdx32-SSE4.dll [GSdx 20170825224042 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
- PAD: LilyPad.dll [LilyPad (20170825224042) 0.12.1]
- SPU2: Spu2-X.dll [SPU2-X 20170825224042 2.0.0]
- CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170825224042 0.11.0]
- USB: USBqemu.dll [USBqemu 20170825224042 0.1.0]
- FW: FWnull.dll [FWnull Driver 20170825224042 0.7.0]
- DEV9: DEV9null.dll [DEV9null Driver 20170825224042 0.5.0]

[PCSX2 BIOS]
- BIOS Used: Japan v02.20(05/09/2006)  Console

[PCSX2 Emulation Setting]
- Preset 2 - Safe (faster)

- GS Window 
-- Aspect Ratio Fit to Window/Screen
-- Hide window when paused
-- Default to fullscreen mode on open
-- Double-click toggles fullscreen mode

- Speedhacks
-- N/A

- Game Fixes
-- N/A

[PCSX2 Video Plugin Settings]
- Renderer Direct3D 11 (Hardware)
- Interlacing Auto
- Texture Filtering Bilinear (PS2)
- Large FrameBuffer
- Internal Resolution 6x Native
- Anisotropic Filtering 16x
- Mipmapping (Ins) Full
- CRC Hack Level Full

[PCSX2 Audio Plugin Settings]
- N/A

[Amount of Testing Done] 
(little/medium/much/completed-game)
- much

[Comments]
- Game works great. 
- FPS 49-50, all frames, 100% game speed
- CPU average load 38%
- GPU average load 46%

[Bugs]
- Long known bug. Every cutscene has a black rectangle on the bottom of the screeen.

[Status]
Playable
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#4
The black rectangle bug you mentioned is fixed in recent development builds in OpenGL at least.
[Image: ref_sig_anim.gif]
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#5
Nice to hear! I hope it will also be implemented in Direct3D 11
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#6
(08-28-2017, 10:06 PM)sajmon83 Wrote: Nice to hear! I hope it will also be implemented in Direct3D 11

D3D11 dev isn't top priority, but maybe one day ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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