I'm having an issue where the game runs fine, but it the text and the screen itself are bouncing here and there. It's hard to explain really. They appear to be moving and blurred.
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
Language: English (Regional Setting: English)
System Manufacturer: BIOSTAR Group
System Model: N68S3+
BIOS: Default System BIOS
Processor: AMD Athlon™ II X4 640 Processor (4 CPUs), ~3.0GHz
Memory: 8192MB RAM
Available OS Memory: 8192MB RAM
Page File: 2620MB used, 13760MB available
Windows Dir: C:\Windows
Card name: ATI Radeon HD 4600 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9498)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9498&SUBSYS_9498174B&REV_00
Display Memory: 756 MB
Dedicated Memory: 1013 MB
Shared Memory: 3839 MB
Current Mode: 2048 x 1152 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM041F
Native Mode: 2048 x 1152(p) (59.909Hz)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
Language: English (Regional Setting: English)
System Manufacturer: BIOSTAR Group
System Model: N68S3+
BIOS: Default System BIOS
Processor: AMD Athlon™ II X4 640 Processor (4 CPUs), ~3.0GHz
Memory: 8192MB RAM
Available OS Memory: 8192MB RAM
Page File: 2620MB used, 13760MB available
Windows Dir: C:\Windows
Card name: ATI Radeon HD 4600 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9498)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9498&SUBSYS_9498174B&REV_00
Display Memory: 756 MB
Dedicated Memory: 1013 MB
Shared Memory: 3839 MB
Current Mode: 2048 x 1152 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM041F
Native Mode: 2048 x 1152(p) (59.909Hz)