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01-22-2013, 07:59 PM
(This post was last modified: 01-22-2013, 08:00 PM by kox444.)
It surprised me, because I didn't install everything it asked for, but it somehow compiled. I don't know if correctly, but it made it to the end, so I guess everythings right. Now I entered bin and launched the launch script. I tried to launch it both from it's directory and using whole path butit shows me something like this:
Error PCSX2 not found
Maybe the script was directly 'called'
Use either /absolute_path/launch_pcsx2_linux.sh or ./relative_path/launch_pcsx2_linux.sh
At which point bios dump is needed?
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go to the bin dir and do bash ./launch_pcsx2_linux.sh.
Otherwise just do ./pcsx2
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01-22-2013, 08:23 PM
(This post was last modified: 01-22-2013, 08:32 PM by kox444.)
The error shows whenever I launch the script.
And there's no pcsx2 file. So that's the problem I think (Error PCSX2 not found) Is this a compiling issue?
If so, I may run it again and log everything. Edit: Looks like the log is already there.
So it continued to compile without compiling the core:
Skip build of pcsx2 core: miss some dependencies
-- check these libraries -> wxWidgets (>=2.8.10), gtk2 (>=2.16), zlib (>=1.2.4), pcsx2 common libs
I will have to fix every dependency. I don't know why it ran without having everything.
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I think I'm almost done with the dependencies needed. But what about nvidia-cg-toolkit? I have an ati card.
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it is kind of shader compiler (developed by nvidia) like glsl (opengl) or hlsl (dx). It is not related to your GPU brand.
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No sparsehash_new is normal and expected
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But how do I get sparsehash_new? I've searched but I can't find anything.
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You don't need it. It is because some recent version of sparsehash break cmake that I need to do some hack. You got either sparsehash or sparsehash_new. PCSX2 is compatible with both.
By the way which version of wxwidget do you have? => "dpkg -l | grep wx"
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2.8.12.1-12
So it needs to get fixed or is there a way for me to compile it? As you can see in the log I posted above, I have everything needed.