I have a prob here, I played first chapter, until a part when auron asked to tidus "look", on the bridge after tidus meet that mysterious kid. Tidus looking above, amazed for a while, then they two looking side and suddenly Tidus pulled to auron, and they patched with auron in front, and just stand quietly. I tried to make a movement with my joysticks and keyboard but nothing happened, they just stand there, patch each other quietly. I played it with pscx2 0.9.7, with configuration
emulation setting
GS : constant skipping 20 frame to draw and skip
speedhack :
EE cyclerate 3, VU cycle setting 2, enable INTC spin detection, enable wait loop detection, mVU flaghack
FFX video fix
Plugin
zeroGS 0.97.1
AA none, interlace enable, windows size 640x480, use default(recommended) [all enable, exceept resolve hack2, no target CLUT, specular highlights.
lilypad svn 0.10.0
pad 1 dualshock 2 binding 28
SPU2-X
interpolation linear, dissable effect processing, 1x normal reverb booster, enable debug option: log DMA writes, dump core and voice state, dump memory content, module-direct sound, latency 750 ms, synchonzing async mix( the sound going faster after I use it), auto expansion stereo, use a winamp DSP plugin
CDVDnull Driver 0.6.0
and my spec was pentium® dual core CPU
[email protected] GHz
VGA sis mirage 3 (sis 672 series) 256 MB ps 2.0
PCSX2 0.9.7.r3113 - compiled on May 29 2010
Savestate version: 0x8b430000
x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = a
x86Family = Pentium® Dual-Core CPU T4500 @ 2.30GHz
CPU speed = 2.299 ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0400e39d
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3
Initializing PS2 virtual machine...
Allocating memory for recompilers...
Loading plugins...
Binding GS : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\zerogs-r3006.dll
Binding PAD : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\lilypad-r2930.dll
Binding SPU2 : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\spu2-x-r3117.dll
Binding CDVD : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\CDVDnull.dll
Binding USB : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : E:\GAME\Pcsx2\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.
I know with that vga I cannot played it smoothly. I just got fps between 17-30 sometimes reach 33 fps, and drooped to 8 fps on the bridge when tidus meet that kid. at that part,layer become streaked(vertical red line appeared) and back to normal after that kid vanished, and the bottom of video when tidus played blitzball was cutted. I think there is a patch can make it faster but I dunno how use patch. Can someone tell me what I have to do to can continue this game I verry want to played this game before it`s graphis begin to old for me