(07-07-2015, 08:55 AM)Nobbs66 Wrote: can you post the emulog.txt in pcsx2>logs
I haven't had the crash yet with the new settings i picked. including the 2x native resolution. But now my question is, Weren't there like cutscenes during the game? i just beat the first sea creature boss and right as it was getting good on the death it kinda jumped to it being done and me standing there???
PCSX2 1.3.1-20150705181236 - compiled on Jul 5 2015
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8124 MB
CPU name = Intel® Core i7-4700MQ CPU @ 2.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.393 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\GSdx32-AVX.dll
Windows 6.2.9200
Binding PAD: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\LilyPad.dll
Binding SPU2: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\SPU2-X.dll
Binding CDVD: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\USBnull.dll
(GameDB) 9677 games on record (loaded in 169ms)
Binding FW: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\FWnull.dll
Binding DEV9: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\plugins\DEV9null.dll
Plugins loaded successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D11(Hardware mode)
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\User\Games\Emulator's\PS2\god of war 2\GodOfWarII.by.skudp20\God of War II.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (542560 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd001.ps2
McdSlot 1: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_974.81;1) Game CRC = 0x2F123FD8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_974.81;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_974.81;1
0 00100000 001fbda8 ................................
Loaded, cdrom0:¥SCUS_974.81;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64
==========================================================
989snd ©2000-2003 Sony Computer Entertainment America
by Buzz Burrowes v3.1.7
(built Jan 26 2005 at 17:40:57)
NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
(banks and streams only)
(build with sce library rev 3.0.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 64
Loading RPC = 65
Streaming = 60, 61, 62, 63
==========================================================
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD.IRX;1 args 85 arg wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/
InitialiseMemory(size:10d914 base:e2c00 top:1f0514)
arg 0 : cdrom0:¥SMPD.IRX;1
arg 1 : wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/
========================================================
files = wad/
movies = Z:/GoW2/GameArt/Cinematics/GameData/
streams = Z:/GoW2/GameArt/Sounds/dvd_streams/
banks = sound/
loadmodule: id 32, ret 0
========================================================
Len Ext Start DataLen Recording Date GMT Flg USz IGp Vol ID
================================================================================
Sector 261 :
48 0 261 1108 16/06/09 10:54:13 36 2 0 0 1 .
48 0 261 1108 16/06/09 10:54:13 36 2 0 0 1 ..
60 0 305 57 16/06/09 10:53:30 36 0 0 0 1 SYSTEM.CNF;1
60 0 306 2125688 16/06/09 10:53:30 36 0 0 0 1 SCUS_974.81;1
62 0 1344 278305 16/06/09 10:53:30 36 0 0 0 1 IOPRP300.IMG;1
62 0 1480 178984 16/06/09 10:53:30 36 0 0 0 1 989NOMID.IRX;1
60 0 1568 15653 16/06/09 10:53:30 36 0 0 0 1 DBCMAN.IRX;1
60 0 1576 9437 16/06/09 10:53:30 36 0 0 0 1 DS1O_S1.IRX;1
60 0 1581 11725 16/06/09 10:53:30 36 0 0 0 1 DS2U_D.IRX;1
58 0 1587 30085 16/06/09 10:53:30 36 0 0 0 1 LIBSD.IRX;1
58 0 1602 20221 16/06/09 10:53:30 36 0 0 0 1 MC2_D.IRX;1
60 0 1612 20165 16/06/09 10:53:30 36 0 0 0 1 MC2_S1.IRX;1
58 0 1622 11289 16/06/09 10:53:30 36 0 0 0 1 SIO2D.IRX;1
60 0 1628 6641 16/06/09 10:53:30 36 0 0 0 1 SIO2MAN.IRX;1
58 0 1632 52140 16/06/09 10:53:30 36 0 0 0 1 SMPD.IRX;1
58 0 1658 1086693376 16/06/09 10:53:30 36 0 0 0 1 GOW2.DAT;1
62 0 532270 39000 16/06/09 10:53:30 36 0 0 0 1 GODOFWAR.BIN;1
64 0 532290 743 16/06/09 10:53:30 36 0 0 0 1 RETRIBUTION.BIN;1
52 0 262 1256 16/06/09 10:53:30 36 2 0 0 1 TGBUS
Len Ext Start DataLen Recording Date GMT Flg USz IGp Vol ID
================================================================================
Sector 262 :
48 0 262 1256 16/06/09 10:53:30 36 2 0 0 1 .
48 0 261 1108 16/06/09 10:54:13 36 2 0 0 1 ..
58 0 532291 256 16/06/09 10:53:30 36 0 0 0 1 GOW01.BIN;1
58 0 532292 256 16/06/09 10:53:30 36 0 0 0 1 GOW02.BIN;1
58 0 532293 256 16/06/09 10:53:30 36 0 0 0 1 GOW03.BIN;1
58 0 532294 256 16/06/09 10:53:30 36 0 0 0 1 GOW04.BIN;1
58 0 532295 256 16/06/09 10:53:30 36 0 0 0 1 GOW05.BIN;1
58 0 532296 256 16/06/09 10:53:30 36 0 0 0 1 GOW06.BIN;1
58 0 532297 256 16/06/09 10:53:30 36 0 0 0 1 GOW07.BIN;1
58 0 532298 256 16/06/09 10:53:30 36 0 0 0 1 GOW08.BIN;1
58 0 532299 256 16/06/09 10:53:30 36 0 0 0 1 GOW09.BIN;1
58 0 532300 256 16/06/09 10:53:30 36 0 0 0 1 GOW10.BIN;1
58 0 532301 256 16/06/09 10:53:30 36 0 0 0 1 GOW11.BIN;1
58 0 532302 256 16/06/09 10:53:30 36 0 0 0 1 GOW12.BIN;1
58 0 532303 256 16/06/09 10:53:30 36 0 0 0 1 GOW13.BIN;1
58 0 532304 256 16/06/09 10:53:30 36 0 0 0 1 GOW14.BIN;1
58 0 532305 256 16/06/09 10:53:30 36 0 0 0 1 GOW15.BIN;1
58 0 532306 256 16/06/09 10:53:30 36 0 0 0 1 GOW16.BIN;1
58 0 532307 256 16/06/09 10:53:30 36 0 0 0 1 GOW17.BIN;1
58 0 532308 256 16/06/09 10:53:30 36 0 0 0 1 GOW18.BIN;1
58 0 532309 256 16/06/09 10:53:30 36 0 0 0 1 GOW19.BIN;1
58 0 532310 256 16/06/09 10:53:30 36 0 0 0 1 GOW20.BIN;1
cd initialised
stream initialised
streamer initialised
collector initialised
bank loader initialised
vag bank initialised
========================================================
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11(Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\User\Games\Emulator's\PS2\NBA Street Vol. 2 (USA)\NBA Street Vol. 2 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1986640 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd001.ps2
McdSlot 1: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd002.ps2
Plugins opened successfully.
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.51;1) Game CRC = 0x92AEE337, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.51;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.51;1
0 00100000 003b340c ............................................................
Loaded, cdrom0:¥SLUS_206.51;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Changing VU0/VU1 clamp mode [mode=2]
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 32, ret 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11(Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\User\Games\Emulator's\PS2\god of war\god of war\God of War.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (419536 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd001.ps2
McdSlot 1: C:\Users\User\Games\Emulator's\PS2\pcsx2-v1.3.1-661-g986754b-windows-x86-Newest\memcards\Mcd002.ps2
Plugins opened successfully.
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_973.99;1) Game CRC = 0xD6385328, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_973.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_973.99;1
0 00100000 001c7018 .............................
Loaded, cdrom0:¥SCUS_973.99;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
EE/iR5900-32 Recompiler Reset
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64
==========================================================
989snd ©2000-2003 Sony Computer Entertainment America
by Buzz Burrowes v3.1.7
(built Dec 21 2004 at 14:30:44)
(pre-release 12)
NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
(banks and streams only)
(build with sce library rev 3.0.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 64
Loading RPC = 65
Streaming = 60, 61, 62, 63
==========================================================
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg
loadmodule: id 32, ret 0
============================
gCollectorLatch = 12b2235
gDECISemaphore = aaf91f
gStreamerSemaphore = aaf221
gDiscReadSemaphore = 12b5a31
gReadLatch = 12b682d
gWriteLatch = 12b612f
gSynchReadLatch = 12b3733
============================
gReadThread = 12b4c3d
gWriteThread = 12b3e3f
gCollectorThread = 12b2941
============================
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.