You could find them in directory /patches/.
They have a name like XXXXXXXX.pnach where XXXXXXXX is the crc.
The pnach file's structure is something like
Code:
gametitle= Game name [SLXS XXXX] (R)
comment=
// comment line
zerogs=00000400
patch=1,EE,003E531E,word,00004370
.....
Patch description:
Code:
patch=1,EE,003E531E,word,00004370
patch -> it is a patch (:P)
1 -> it is active (1 on - 0 off)
EE -> affects EE memory ( the other option is IOP don't mess with that)
003E531E -> it is the address affected by the patch
word -> it is the data's size that will be written starting in the address position (it could be byte,short,word)
00004370 -> it is the data that will be written. NOTE: if the data's size (byte,short,word) is smaller than data written here it will get truncated.
Notes:
all adresses need to start by 0 or 2 (it is the same, 0xxxxxxx and 2xxxxxxx points to the same data)
gametitle=game name ([slxs xxxx]<how can i get this thing??)
...and i don't get about the patch.......
if can... pls show me some images.....>if can<<<