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Right after the third save checkpoint "Trolley 1" there's a simple cargo elevator puzzle. After getting the girl on it and pulling the lever, right before stopping the screen turns white; if you look around you can see that the girl is actually a mile up and the cargo/chain/etc are invis. Getting this bug in both the current release(0.9.6) and beta (r3878.) There any ways around this?
Its the Euro version, also using C2Duo E6850, 8800GT
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In the latest 0.9.7 beta, try setting the EE and VU clamping to Full and Extra+Preserve sign (and make sure to load from memcard and not a saved state)
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Hmm already had those on, and the memcard too due to a graphics problem I was getting before. Is it possible that this is some sort of physics related bug? When sending the crate back, eventually it pops back in and bounces around violently.
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Hm are you sure it's a PCSX2 bug? Maybe play with the round modes too, these are responsible for FPU as well
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11-14-2010, 04:28 AM
(This post was last modified: 11-14-2010, 04:29 AM by Raxo.)
There we go, had them set to nearest to fix a white screen of fog; after a few tries changing the ee/fpu to chop while keeping vpu at nearest fixes both.
Big Thanks!