Posts: 74
Threads: 18
Joined: Jun 2012
Reputation:
2
Should I be able to run ICO at 4x native inside a 1280x960 window?
I've tried it, and it looks a lot nicer than just running at 2x native inside that window, but wallops my frame rate as well -down from 60 to 30ish and below.
System is i5-2500k @ 4Ghz, 8GB RAM, GTX570.
Running the plugin in DX11 mode.
Posts: 392
Threads: 2
Joined: Dec 2008
Reputation:
33
06-26-2012, 09:20 AM
(This post was last modified: 06-26-2012, 09:21 AM by hyakki.)
Yes you can run it at any size window, directx will automatically scale it down, though you might not notice much difference from 3x and it might take a speed hit.
Posts: 74
Threads: 18
Joined: Jun 2012
Reputation:
2
But my main question is, why is there such a drop in FPS from 2x/3x to 4x, bearing in mind my PC specs?
Posts: 2.128
Threads: 8
Joined: Jun 2011
Reputation:
112
To understand it easier imagine Native as 1 square, x2 native doubles width and height soo you have 4 squares, x3 native means 9 squares, x4 will mean 16 squares;]. It's not always soo exact especially that your gpu isn't really used as it was designed to, soo it often reaches different limitations, but that's generally how more demanding it get's. x4 is simply 4 times more demanding than x2;].
Posts: 959
Threads: 103
Joined: Oct 2010
Reputation:
18
The fps is definitely not right for that card... Even my 560m can handle 4x on Ico. This is with latest nvidia drivers and pcsx2 r5178
How are other games playing at 4x?