Using ICO (Pal w/ NTSC support) on the beta version from an iso. During opening cut scene, the video freezes when I guess what is supposed to be a gate is opening, and the audio loops. Is there a certain settings I should be using. Thanks.
Computer Specs
Win XP SP 3
Intel Core 2 Duo CPU
P8700 @ 2.53GHz
2.53 GHz, 3.50 GB of RAM
ATI Mobilitiy Radeon HD 4330
(10-01-2009, 11:06 PM)Koji Wrote: DKTronics: Wife is currently playing ico in beta 1474 and hasn't had to skip any videos.
I have had, and many here if you read the ICO threads, to press a button to skip the cut-scenes or the emulator locks on a black screen, and this has been on many builds since 0.9.6.
Intel E7500 @ 4.00ghz 400 fsb / Asus P5QL Pro / 4Gb Kingston RAM / PNY nvidia 9800GT 512Mb / Creative X-Fi Music 24 / Vista 64 SP2/
gfunk01: Use "run -> execute" to play the game instead of file -> run cdvd and the game should work
DKTronics: Don't know then, as the game works 100% (aside from shadow issues) without any problems with me with the settings and pcsx2 version I listed. I'll go make a video and post it on youtube so you can see. (encoding and upload will probably take an hour or so)
10-02-2009, 12:23 AM (This post was last modified: 10-02-2009, 12:23 AM by DKTronics.)
(10-02-2009, 12:12 AM)Koji Wrote: gfunk01: Use "run -> execute" to play the game instead of file -> run cdvd and the game should work
DKTronics: Don't know then, as the game works 100% (aside from shadow issues) without any problems with me with the settings and pcsx2 version I listed. I'll go make a video and post it on youtube so you can see. (encoding and upload will probably take an hour or so)
No need, I believe you
But believe me, I've tried many builds and the cut-scenes all lock on me if I'm not quick enough with the button pressing. Are you using the PAL version ?
Intel E7500 @ 4.00ghz 400 fsb / Asus P5QL Pro / 4Gb Kingston RAM / PNY nvidia 9800GT 512Mb / Creative X-Fi Music 24 / Vista 64 SP2/
10-02-2009, 12:55 AM (This post was last modified: 10-02-2009, 12:59 AM by Koji.)
NTSC. Currently using the latest plugins from 1888 (1474 and 1888 share the same directory and thus the same plugins as well)
CPU options:
MicroVU0 on and MicroVU1 off.
Speed hacks:
1.5x EE cycle rate (only speed hack I have on)
Advanced:
Round mode chop/zero for both
Clamp mode Full and Extras + Preserve sign (fixes camera locking up)
Flush to zero and denormals are zero both checked.
Most games run faster or with less glitching when I have microVU0 on and VU1 off, so I use that as my default. I'll go check to see if that's causing it to work for me while crashing. I will note that later betas the game doesn't work at all for me... and I know the clamping was tweaked in the later betas though.
Also, video (since I was already uploading it before I saw your response)
(edit) Just to make sure I wasn't vague, I haven't gotten the game to work fine in 1888 beta, just used the 1888 plugins in the 1474 beta.
Yeah, I just tried 1474 ( I keep a fair few builds on hand), and even trying your settings it still locks on the cut-scenes.
Perhaps this is a PAL thing, and it works fine on NTSC versions ?
Intel E7500 @ 4.00ghz 400 fsb / Asus P5QL Pro / 4Gb Kingston RAM / PNY nvidia 9800GT 512Mb / Creative X-Fi Music 24 / Vista 64 SP2/