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ISO File not found
#1
I have the latest PCSX2 software and I believe I have configured it correctly.

Whenever I hit Boot CD/DVD (fast) it just says that the file could not be found even though the disk is in my CD drive and I can find the ISO file.

Any help is appreciated.
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#2
Little confusing but is your game a ISO which you mounted to virtual drive or an actual disk in your dvd drive?

If it is an actual disc
Config=>Plugins\Bios Selector=>Plugins=>CDVD=>choose cdvdGigaherz and click Configure and set your DVD drive leter
Then and hit ok and from the CDVD menu choose Plugin

If it is an image,choose CDVD=>ISO and select the image from CDVD=>Iso Selector
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#3
Hi thanks for the response:-

Config=>Plugins\Bios Selector=>Plugins=>CDVD=>choose cdvdGigaherz and click Configure and set your DVD drive leter
Then and hit ok and from the CDVD menu choose Plugin

I have tried this and I still get the ISO not found message, am I doing something wrong?
I sometimes get a message about not enough resources too.
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#4
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
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#5
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  16336 MB
    CPU name         =  Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  2.711 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
(GameDB) 9858 games on record (loaded in 157ms)
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
* CDVD: Opening drive 'E:\'...
* CDVD: setSpindleSpeed success (3600KB/s)
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
Track 1 start sector: 0
* CDVD: Disk Type: CD-ROM
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2170432 sectors)
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''
Closing plugins...
    Closing SPU2
    Closing PAD
    Closing GS
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 980M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 446.14
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Delete 0 Shaders, 34 Programs, 28 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
File not found.
Path: IsoFileSystem
(pxActionEvent) IsoFS could not find the root directory on the ISO image.(thread:EE Core)

Sorry for the delay I didn't get notification of your response. I got the ISO file not found again error.
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#6
The ISO is damaged in some form, PCSX2 can't recognize it as an ISO. Dump your disc again and see if that helps.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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#7
(06-11-2020, 05:27 PM)pandubz Wrote: The ISO is damaged in some form, PCSX2 can't recognize it as an ISO. Dump your disc again and see if that helps.
What do you mean by dump the disk? that could be something I am not doing.
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#8
how did you make your iso ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#9
I may have overlooked a critical detail when I read through the log first time; I see now there are CDVD messages, not just IsoFS.

Are you playing from an ISO, or from a physical disc? That would help clear a lot of things up.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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#10
I am playing from a physical disc
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