05-08-2020, 09:33 PM
PCSX2 version: v1.5.0-dev3404, v1.6.0 and v1.7.0.dev13
Emulation options: All default options
Plugins Used:
GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0]
PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Description of the bug: When using hardware acceleration (OGL or DX), there is noticeable ghosting on the lines on the road. It's not as noticeable at native PS2 rendering resolution, but very noticeable at higher resolutions.
With OGL software acceleration, this issue is very rarely seen and when it is it's barely noticeable. For DX software I can't see the issue at all.
Emulation options: All default options
Plugins Used:
GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0]
PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Description of the bug: When using hardware acceleration (OGL or DX), there is noticeable ghosting on the lines on the road. It's not as noticeable at native PS2 rendering resolution, but very noticeable at higher resolutions.
With OGL software acceleration, this issue is very rarely seen and when it is it's barely noticeable. For DX software I can't see the issue at all.