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I know you can increase the resolution while running games. On Gsdx and I go to configure I can change the D3D resolution but I don't think that does anything.
When I start a game, among the top bar it still says 640x480. I have tried using the configuration guide but I must be just overlooking the option.
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That number is the game's native resolution. The internal resolution will increase when you change it, but that number you see will never change.
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This is a tough one.. I know what it does, but I can't explain it...
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You can't change those numbers as that is simply displaying what the games native resolution is, not the resolution you have set using the D3D internal resolution option. You won't notice much difference unless you set the D3D internal resolution numbers to something fairly high. What are you setting the D3D internal resolution to?
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D3D internal resolution is more of an Antialiasing setting. so if native res is 640x480 then 1280x960 would be 2x AA. anyone feel free to correct me if im wrong, but thats my understanding of it.
If you want to change the actual resolution you need to change that on the Resolution section (top one) in the graphics plugin settings.
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So do you guys generally mess with the D3D numbers then?
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Yup, that way you can upscale games to 1080p =D
Some games don't handle the upscaling very well, though so you have to experiment with each game.