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Kingdom Hearts Gummi Ship Black Screen
#1
Issue: On World Select screen I can select a world to travel to in the Gummi Ship. Then I click X to fly to the next world but the screen turns black. The music keeps playing but nothing else happens.


I've seen others post about this online but the only solution others have offered was to switch all plugin settings back to default. I've tried several times and it hasn't resolved the issue yet.

Any ideas?

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#2
Post the emulog.txt after the issue happens please.
[Image: vwah44]
Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
#3
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8122 MB
CPU name = Intel® Core™ i5-4210U CPU @ 1.70GHz
Vendor/Model = GenuineIntel (stepping 01)
CPU speed = 2.393 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\gsdx32-avx-r5875.dll
Windows 6.2.9200
Binding PAD: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\USBnull.dll
Binding FW: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\FWnull.dll
Binding DEV9: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 233ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics Family (10.18.10.3496)
Opening CDVD
isoFile open ok: C:\Users\Ian\Desktop\Games\Playstation 2\Games\Kingdom Hearts (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd002.ps2
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000195:SeStandby bank( 2) count( 1)
sound:000196:WaveStandby bank( 2) no( 0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000311:SeStandby bank(-8) count( 1)
sound:000312:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000347:BgmStandby bank( 0) no( 110)
sound:000349:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
Loading savestate from slot 0...
filename: C:\Users\Ian\Desktop\Games\Playstation 2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000226:BgmStandby bank( 0) no( 125)
sound:000228:WaveStandby bank( 0) no( 125) spu(020000-0bae4f) size( 9ae50)
041900:041900 03bfd8:0354b0:035468 0d20:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:004361:SeStandby bank(-8) count( 98)
sound:004364:WaveStandby bank(-8) no( 999) spu(128900-1aed4f) size( 86450)
041900:041900 03bfd8:0320ac:031c68 0d20:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:3404
sound:004887:BgmStandby bank( 0) no( 122)
sound:004890:WaveStandby bank( 0) no( 123) spu(020000-0d338f) size( b3390)
041900:041900 03bfd8:02e52c:02e0e8 48a0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:3404

Is that what you were asking for?
I've never posted an emulog before.


Attached Files
.txt   imagic5 Kingdom Hearts log.txt (Size: 7,32 KB / Downloads: 69)
#4
You try with a memory card save instead of a savestate?
[Image: vwah44]
Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
#5
never had this issue. probably a save state bug, try loading from memory card as blyss said Wink
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction

[Image: 84t1dRu.png]
#6
No dice.
I'm reading that most people have never experienced this issue before.
And then there are some who have, and I have never found an appropriate resolution yet.

Final Fantasy X works like a charm with these settings.
But Kingdom Hearts is giving me trouble with the Gummi Ship (the black screen issue)
And Devil May Cry - I get a similar black screen but without any music, following a brief introduction from a pretty blond haired woman who stabs a bartender, the son of tthe legendary Sparda. Then it seems to freeze on a black screen.

Below is the new emulog from Kingdom Hearts, after I used the Memory Card instead of the savestate.
HOWEVER, I initially loaded from the savestate to be able to save to the memory card. Then I restarted, and loaded straight from the memory card. I wonder if that affected it?

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8122 MB
CPU name = Intel® Core™ i5-4210U CPU @ 1.70GHz
Vendor/Model = GenuineIntel (stepping 01)
CPU speed = 2.393 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\gsdx32-avx-r5875.dll
Windows 6.2.9200
Binding PAD: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\USBnull.dll
Binding FW: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\FWnull.dll
Binding DEV9: C:\Users\Ian\Desktop\Games\Playstation 2\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 240ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics Family (10.18.10.3496)
Opening CDVD
isoFile open ok: C:\Users\Ian\Desktop\Games\Playstation 2\Games\Devil May Cry.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2294320 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd002.ps2
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_202.16;1) Game CRC = 0x79B8A95F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.16;1
(SYSTEM.CNF) Software version = 1.10
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.16;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.16;1
0 00100000 0047a500 ........................................................................
Loaded, cdrom0:¥SLUS_202.16;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

Copyright 1999-2001 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥DATA¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 2.0.0 ©SCEI
Exit rsd_main
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥DATA¥MODULES¥TSNDDRVM.IRX;1 args 0 arg
loadmodule: id 34, ret 0
Loading savestate from slot 0...
filename: C:\Users\Ian\Desktop\Games\Playstation 2\sstates\SLUS-20216 (79B8A95F).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: USA v02.00(14/06/2004) Console
Bios Found: USA v02.00(14/06/2004) Console
Bios Found: USA v02.20(10/02/2006) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: USA v01.60(07/02/2002) Console
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics Family (10.18.10.3496)
Opening CDVD
isoFile open ok: C:\Users\Ian\Desktop\Games\Playstation 2\Games\Kingdom Hearts (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd002.ps2
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000195:SeStandby bank( 2) count( 1)
sound:000196:WaveStandby bank( 2) no( 0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000311:SeStandby bank(-8) count( 1)
sound:000312:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000347:BgmStandby bank( 0) no( 110)
sound:000349:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000066:SeStandby bank(-1) count(499)
sound:000067:WaveStandby bank(-1) no( 200) spu(1a2900-1c66ff) size( 23e00)
sound:000068:WaveStandby bank(-1) no( 600) spu(154900-1a270f) size( 4de10)
041900:041900 03bfd8:02cee8:02bb30 0000:0000 1:092e8 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000333:BgmStandby bank( 1) no( 119)
sound:000335:WaveStandby bank( 1) no( 119) spu(095480-10902f) size( 73bb0)
041900:041900 03bfd8:02a208:028e40 0000:2ce0 1:092e8 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000370:BgmStandby bank( 0) no( 105)
sound:000371:WaveStandby bank( 0) no( 105) spu(020000-094d2f) size( 74d30)
041900:041900 03bfd8:028728:027350 1ae0:2ce0 1:092e8 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:028728:027350 1ae0:2ce0 1:092e8 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:028728:027350 1ae0:2ce0 1:092e8 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000572:SeStandby bank(-6) count( 21)
041900:041900 03bfd8:0282c8:026e30 1ae0:2ce0 1:092e8 3:000 4:000 5:000 6:0460 7:0000 8:0000
041900:041900 03bfd8:0282c8:026e30 1ae0:2ce0 1:092e8 3:000 4:000 5:000 6:0460 7:0000 8:0000
sound:000729:WaveStandby bank(-3) no( 504) spu(10a900-10ffff) size( 5700)
sound:000735:SeStandby bank(-3) count( 36)
041900:041900 03bfd8:02776c:026150 1ae0:2ce0 1:092e8 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000971:WaveStandby bank(-7) no( 406) spu(146900-153fcf) size( d6d0)
sound:000979:SeStandby bank(-7) count( 46)
041900:041900 03bfd8:026320:024b18 1ae0:2ce0 1:092e8 3:b5c 4:000 5:000 6:0460 7:144c 8:0000
Loading savestate from slot 0...
filename: C:\Users\Ian\Desktop\Games\Playstation 2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
041900:041900 03bfd8:01fcf0:01dd28 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0000 7:144c 8:0000
sound:007191:SeStandby bank(-6) count( 21)
041900:041900 03bfd8:01f890:01d808 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0460 7:144c 8:0000
sound:007204:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:01f7cc:01d728 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0524 7:144c 8:0000
sound:007220:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:01f708:01d648 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:05e8 7:144c 8:0000
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics Family (10.18.10.3496)
Opening CDVD
isoFile open ok: C:\Users\Ian\Desktop\Games\Playstation 2\Games\Kingdom Hearts (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Ian\Desktop\Games\Playstation 2\memcards\Mcd002.ps2
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000195:SeStandby bank( 2) count( 1)
sound:000196:WaveStandby bank( 2) no( 0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000311:SeStandby bank(-8) count( 1)
sound:000312:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000347:BgmStandby bank( 0) no( 110)
sound:000349:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000099:SeStandby bank(-1) count(699)
sound:000100:WaveStandby bank(-1) no( 201) spu(1a2900-1c58ef) size( 22ff0)
sound:000101:WaveStandby bank(-1) no( 601) spu(154900-1a1aef) size( 4d1f0)
041900:041900 03bfd8:026ba4:025048 0000:0000 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000333:BgmStandby bank( 1) no( 112)
sound:000335:WaveStandby bank( 1) no( 112) spu(095480-10a1df) size( 74d60)
041900:041900 03bfd8:023454:0218e8 0000:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000369:BgmStandby bank( 0) no( 104)
sound:000371:WaveStandby bank( 0) no( 104) spu(020000-089bef) size( 69bf0)
041900:041900 03bfd8:022224:0206a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:022224:0206a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:022224:0206a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:022224:0206a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:022224:0206a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000708:SeStandby bank(-6) count( 21)
041900:041900 03bfd8:021dc4:020188 1230:3750 1:0f62c 3:000 4:000 5:000 6:0460 7:0000 8:0000
sound:000825:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:021d00:0200a8 1230:3750 1:0f62c 3:000 4:000 5:000 6:0524 7:0000 8:0000
sound:000941:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:021c3c:01ffc8 1230:3750 1:0f62c 3:000 4:000 5:000 6:05e8 7:0000 8:0000
041900:041900 03bfd8:021c3c:01ffc8 1230:3750 1:0f62c 3:000 4:000 5:000 6:05e8 7:0000 8:0000
sound:001098:WaveStandby bank(-3) no( 509) spu(10a900-11442f) size( 9b30)
sound:001105:SeStandby bank(-3) count( 36)
041900:041900 03bfd8:021054:01f270 1230:3750 1:0f62c 3:be8 4:000 5:000 6:05e8 7:0000 8:0000
041900:041900 03bfd8:021054:01f270 1230:3750 1:0f62c 3:be8 4:000 5:000 6:05e8 7:0000 8:0000
sound:001142:WaveStandby bank(-4) no( 526) spu(114900-11a89f) size( 5fa0)
sound:001144:SeStandby bank(-4) count( 10)
041900:041900 03bfd8:020e2c:01efd8 1230:3750 1:0f62c 3:be8 4:228 5:000 6:05e8 7:0000 8:0000
041900:041900 03bfd8:020e2c:01efd8 1230:3750 1:0f62c 3:be8 4:228 5:000 6:05e8 7:0000 8:0000
sound:001182:WaveStandby bank(-5) no( 535) spu(11e900-127d9f) size( 94a0)
sound:001184:SeStandby bank(-5) count( 13)
041900:041900 03bfd8:020b54:01ec80 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:05e8 7:0000 8:0000
sound:001432:WaveStandby bank(-7) no( 406) spu(146900-153fcf) size( d6d0)
sound:001442:SeStandby bank(-7) count( 46)
041900:041900 03bfd8:01f708:01d648 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:05e8 7:144c 8:0000
041900:041900 03bfd8:01fcf0:01dd28 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0000 7:144c 8:0000
sound:003507:SeStandby bank(-6) count( 21)
041900:041900 03bfd8:01f890:01d808 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0460 7:144c 8:0000
sound:003520:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:01f7cc:01d728 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:0524 7:144c 8:0000
sound:003536:SeStandby bank(-6) count( 3)
041900:041900 03bfd8:01f708:01d648 1230:3750 1:0f62c 3:be8 4:228 5:2d8 6:05e8 7:144c 8:0000
Run WorldMap
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000226:BgmStandby bank( 0) no( 125)
sound:000228:WaveStandby bank( 0) no( 125) spu(020000-0bae4f) size( 9ae50)
041900:041900 03bfd8:0354b0:035468 0d20:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:002047:SeStandby bank(-8) count( 98)
sound:002049:WaveStandby bank(-8) no( 999) spu(128900-1aed4f) size( 86450)
041900:041900 03bfd8:0320ac:031c68 0d20:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:3404
sound:002572:BgmStandby bank( 0) no( 122)
sound:002575:WaveStandby bank( 0) no( 123) spu(020000-0d338f) size( b3390)
041900:041900 03bfd8:02e52c:02e0e8 48a0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:3404
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.

Thank you for your help, so far.
#7
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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