02-07-2010, 10:24 PM
Okay so I have done a lot of research on this, and so far I have optimized it quite a bit but I still get a lot of lag in areas that still aren't even that big.
My specs are:
My current PCSX2 settings are:
So as you can see, from what I think, these are on the best possible settings I can get. I don't get any lag in small rooms or small areas, but once I am in a big level (example: outside on the beach if you have played KH) then I get major fps drop to apprx 25, with good fps I aveage 50-60 ish.
Please help, if there is any other information you need just ask.
Thanks in advance
~lilneo
My specs are:
Code:
AMD Athlon 64 processor 3500+ 2.31GHz
5.00 GB RAM
64-bit OS
Radeon 4870 HD (http://www.overclockers.co.uk/pimg/GX-120-XF_400.jpg)
My current PCSX2 settings are:
Code:
Graphics: GSdx 890 (MSVC 15.00, SSE2) 0.1.14
Resolution: 1440x900 75Hz (I have dual 1440x900 monitors)
Rendered: Direct3D10(Hardware)
Shader: Pixel Shader 2.0 (locked)
Interlacing: Weave bff (saw-tooth)
Aspect Ratio: 16:9
D3D internal res: native
NLOOP hack [ ]
Texture Filtering [x]
Wait vsync [x]
Enable TV output [ ]
Logarithmic Z [ ]
Alpha Correction [x]
Sound: P.E.Op.S. SPU2 1.9.0
First Controller/Second Controller: LilyPad 0.9.9
Cdvdrom: Linuz Iso CDVD 0.8.0
Dev9: DEV9null Driver 0.3.0
Usb: USBnull Driver 0.5.0
FireWire: FWnull Driver 0.4.0
Bios: USA v01.60(07/02/2002) Console
CPU Config:
[x] EERec - EE/IOP recompiler (need MMX/SSE)
[x] VU0rec - enable recompiler for VU0 unit
[x] VU1rec - enable recompiler for VU1 unit
[ ] Multi threaded GSmode (MTGS)
Frame Limiting: Normal
So as you can see, from what I think, these are on the best possible settings I can get. I don't get any lag in small rooms or small areas, but once I am in a big level (example: outside on the beach if you have played KH) then I get major fps drop to apprx 25, with good fps I aveage 50-60 ish.
Please help, if there is any other information you need just ask.
Thanks in advance
~lilneo