Hello ChickenLiver, good to see you my friend.
I would like to piggyback on the comments made by neelrocker. Particularly this one:
(09-10-2010, 03:44 PM)neelrocker Wrote: I believe racing games handle inputs specificaly depending it comes from a gamepad or a wheel. I mean binding wheel to horizontal analog stick does not give good results (but seems ok for pedals).
I can confirm this to be 100% accurate. Lilypad sees my FFB steering wheel, but I suspect it sees it only as a digital pad. Because when playing Ridge Racer V, upon entering the controller option's menu, the game only displays a standard digital playstation pad(no analog sticks at all). I'm not sure what is causing this, but as far as I can recall, RRV was a game that originally supported the dualshock controller. So for it to not recognize my device as dual shock controller means lilypad is not interpreting it as such.
Futhermore, is there any way you can find a way to add JoGcon support? The JoGcon was a unique controller designed from Namco, that had a force feedback wheel in the middle:
[Image: jogcon.jpg]
It was designed especially with the Ridge Racer games in mind, and RRV uses it beautifully.
ChickenLiver one last thing on a semi-related note....Lilypad's setup menu is overscanned on my desktop when using a desktop resolution of 1280x720. I am restricted to this desktop res because that is the highest res my front projector will display. The LilyPad window stretches vertically too far and as a result the bottom buttons "Apply" and "OK" are inaccessible. ChickenLiver can you please make the window a bit smaller, or perhaps leave it the same size but apply some sort of vertical scroll bar so that those of us with a res of 1280x720 can access the bottom part of the window? It would be greatly appreciated.
Thanks and keep up the excellent work man