(03-28-2011, 08:24 AM)gregory Wrote: Easy
Code:
cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Debug -DFORCE_INTERNAL_SDL=TRUE
thanks for the reply.
update to r4504, configure with
cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Debug -DFORCE_INTERNAL_SDL=TRUE
then make pcsx2-dbg, now i can get debug info, here:
Code:
Opening plugins...
Opening GS
/home/ai/Game/pcsx2-svn/common/src/Utilities/Linux/LnxHostSys.cpp(57) : assertion failed:
Function: void SysPageFaultSignalFilter(int, siginfo_t*, void*)
Thread: MTGS
Condition: false
Message: Unhandled page fault @ 0x0000007c
[00] 0x0xffffe40c
[01] SDL_CreateWindow
[02] GSWnd::Create(std::string const&, int, int)
[03] GSRenderer::CreateWnd(std::string const&, int, int)
[04] 0x0xb3e2b972
[05] GSopen
[06] SysMtgsThread::OpenPlugin() /Game/pcsx2-svn/pcsx2/MTGS.cpp:193
[07] SysMtgsThread::OnResumeInThread(bool) /Game/pcsx2-svn/pcsx2/MTGS.cpp:556
[08] SysThreadBase::StateCheckInThread() /Game/pcsx2-svn/pcsx2/System/SysThreadBase.cpp:300
oh yeah, i compile it with this option
cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_STRIP=TRUE
and when i try to configure ZZ-Ogl, i cannto configure it, i have this error message in console:
Code:
ZZogl-PG: Failed to open '0<{
e/ai/PCSX2/inis/zzogl-pg.ini'
i have file
zzogl-pg.ini in
/home/ai/PCSX2inis/
Update:
I just update svn to 4517
i compile it with this option
cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_STRIP=TRUE
remove PCSX2 folder ( configuration folder ) then run pcsx2, re configure.
and the problem with saving configuration zzogl is fixed.
thanks.
But i still got problem with GSdx, here the log:
Code:
/home/ai/Game/pcsx2-svn/common/src/Utilities/Linux/LnxHostSys.cpp(57) : assertion failed:
Function: void SysPageFaultSignalFilter(int, siginfo_t*, void*)
Thread: MTGS
Condition: false
Message: Unhandled page fault @ 0x0000007c
Stacktrace:
[00] 0x0xffffe40c
[01] SDL_CreateWindow
[02] GSWnd::Create(std::string const&, int, int)
[03] GSRenderer::CreateWnd(std::string const&, int, int)
[04] 0x0xb3e0c9b2
[05] GSopen
[06] SysMtgsThread::OpenPlugin() /Game/pcsx2-svn/pcsx2/MTGS.cpp:193
[07] SysMtgsThread::OnResumeInThread(bool) /Game/pcsx2-svn/pcsx2/MTGS.cpp:556
[08] SysThreadBase::StateCheckInThread() /Game/pcsx2-svn/pcsx2/System/SysThreadBase.cpp:300
when compile, i delete pcsx2 source code, i copy the new one.
i delete PCSX2 configuration too