Impossible blend for D3D Error On Metal Gear Solid 3.
Metal Gear Solid 3 Impossible blend for D3D.
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03-23-2012, 06:31 AM
that was interesting...
How is the weather ? Seriously, what is your request ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
03-23-2012, 09:18 AM
It's raining, and feeling like March in the Midwest, how's the weather where your at?+^_^+ i think what the OP is saying is he's getting a Direct X error while playing MGS3, it's a shame we don't know his system specs, PCSX2 settings and have a screenshot of the error (hint to the OP)+^_^+
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03-23-2012, 10:34 AM
The message says "Impossible blend" which means the game is trying to use a blend that's impossible with Direct3D. So that's it, nothing to do about it. It's just a message to let you know. XD
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03-24-2012, 04:22 AM
(03-23-2012, 09:18 AM)ChikTikka Wrote: It's raining, and feeling like March in the Midwest, how's the weather where your at?+^_^+ i think what the OP is saying is he's getting a Direct X error while playing MGS3, it's a shame we don't know his system specs, PCSX2 settings and have a screenshot of the error (hint to the OP)+^_^+Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition (build 7600), 64-bit Physical RAM = 2804 MB CPU name = Intel® Pentium® CPU P6000 @ 1.87GHz Vendor/Model = GenuineIntel (stepping 02) CPU speed = 1.860 ghz (2 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 0080e39d x86EFlags = 28100000 x86 Features Detected: MMX.. SSE.. SSE2.. SSE3.. SSSE3
03-24-2012, 12:09 PM
Nice, you still haven't mentioned what your problem is, or any kind of settings. Start doing so or I will close this for useless spam.
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