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That means that your modification is causing the issue. If I were you, just use a save state instead. That's what I do when I play this demo. To fix this modification's side effect, the developers are going to have to debug the emulator and since you're going to be the only one whose using this modified demo, it would be pointless.
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Might be related to license tests. Rounding and Clamping changes are required to avoid TLB misses.
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08-09-2019, 05:18 AM
(This post was last modified: 08-09-2019, 05:18 AM by gtgamer468.)
The demo discs don't have any license tests. Just asking: Is this the fifth issue of the Offical Playstation 2 Magazine Demo collection? I have most, if not all of the demo discs of the Gran Turismo franchise, and only that disc has this problem. If so, that's how the OPS2M demos work in a real PS2 hardware.
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
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Have you tried fiddling around the EE settings? Sometimes when I get a weird emulation bug within PCSX2 that shouldn't be happening, I go to Interpreter within the IOP settings. If that doesn't work, submit a bug report. I'll help out on the report with testing.
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
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It should be an emulation bug as you said that it doesn't happen in a real PS2. I'm confused here. So here are the possible scenarios: Either this happens in both a real PS2 and PCSX2 (and that means that all OPS2M demo discs does this normally) or it happens in PCSX2 only (and PCSX2 isn't correctly emulating like it's supposed to like a real PS2). Which one is it?
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!