10-28-2023, 07:42 PM
Hello everyone, really hope you can help me with this one. So i'm trying to play The Godfather and the game has a broken screen color filter that the compatibility list says can be fixed by setting skipdraw to 1,1. When i change that setting and launch the game the problem gets fixed but the emulator tells me that "Manual GS hardware renderer fixes are enabled, automatic fixes were not applied". The problem is that i want to play the game with with those automatic fixes too, so i think i need to apply them manually. I opened the gameindex.yaml file and got this information about the settings that the emulator applies automatically:
SLUS-21385:
name: "Godfather, The"
region: "NTSC-U"
compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
textureInsideRT: 1 # Required for complex offset shuffles.
halfPixelOffset: 2 # Fixes center line in post processing.
The thing is i don't know what those numbers refer to when i open the settings. For example, halfPixelOffset has 5 options when i click to change the setting: use global setting; off; normal; special (texture); special (texture - agressive). Which one refers to the number 2 used in the automatic setting? Can you tell me which option is equivalent to each setting (mipmap, trilinearfiltering, textureinsidert, halfpixeloffset)? Thanks in advance.
SLUS-21385:
name: "Godfather, The"
region: "NTSC-U"
compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
textureInsideRT: 1 # Required for complex offset shuffles.
halfPixelOffset: 2 # Fixes center line in post processing.
The thing is i don't know what those numbers refer to when i open the settings. For example, halfPixelOffset has 5 options when i click to change the setting: use global setting; off; normal; special (texture); special (texture - agressive). Which one refers to the number 2 used in the automatic setting? Can you tell me which option is equivalent to each setting (mipmap, trilinearfiltering, textureinsidert, halfpixeloffset)? Thanks in advance.