PCSX2 - Widescreen Game Patches
(03-05-2014, 03:38 PM)ted209 Wrote: I'm trying to make a widescreen patch for Richard Burns Rally (PAL only).

Using Cheat Engine, I've found that 203D59D8 controls zoom and I've managed to adjust the colour of various 2D elements, but I've had no luck changing the aspect ratio.

I've searched for float numbers between 0.008 and 1500 and have tried altering the addresses around the zoom address above. Can anyone suggest what I should try next?

I tried myself, no luck, so I'll just put it under requests for now.
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Hey guys, how do i create a new thread?
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http://forums.pcsx2.net/newthread.php?fid=55
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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Hey, this guy named Omar, made a widescreen hack for Kingdom Hearts 2 Final Mix. It uses a widescreen version of the text and smaller HUD. It works with the english patch too, but the bars are kind of buggy. Hopefully this isn't old news. Here's a vid:

http://www.youtube.com/watch?v=hmaqLNw7Dw8

If you don't like 60 fps, just remove "// 60 FPS Kingdom Hearts 2 Final Mix
patch=1,EE,00349E1C,extended,00000000"

60 fps/Widescreen Text

Code:
gametitle=KH2 FM+ NTSC-J
//Widescreen
patch=1,EE,203A7BBC,extended,3F19999A
patch=1,EE,2036A0B8,extended,43C00CCD
patch=1,EE,2037153C,extended,3F19999A
patch=1,EE,2036A0F0,extended,3F19999A

//Text Widescreen
patch=1,EE,2036CE98,extended,3F19999A

// 60 FPS Kingdom Hearts 2 Final Mix
patch=1,EE,00349E1C,extended,00000000

60 fps/Widescreen Bars & Text (The bars are glitchy i.e drive gauge, MP gauge, I couldn't deal with it, hopefully someone can fix it.)

Code:
gametitle=KH2 FM+ NTSC-J
//Widescreen
patch=1,EE,203A7BBC,extended,3F19999A
patch=1,EE,2036A0B8,extended,43C00CCD
patch=1,EE,2037153C,extended,3F19999A
patch=1,EE,2036A0F0,extended,3F19999A

//Text Widescreen
patch=1,EE,2036CE98,extended,3F19999A

//Bars Widescreen
patch=1,EE,2036ACA4,extended,3F49999A

// 60 FPS Kingdom Hearts 2 Final Mix
patch=1,EE,00349E1C,extended,00000000

Pnach: F266B00B
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(03-08-2014, 06:54 AM)Soldiershak Wrote: Hey, this guy named Omar, made a widescreen hack for Kingdom Hearts 2 Final Mix. It uses a widescreen version of the text and smaller HUD. It works with the english patch too, but the bars are kind of buggy. Hopefully this isn't old news. Here's a vid:

http://www.youtube.com/watch?v=hmaqLNw7Dw8

I made two pnachs, one with the text & bars, and one with the text only, but I didn't post it here because I didn't ask for permission to post them here, but he has them in the description.

You dont need permission. Its not something you make if you change 1.00 to 0.80. anyway I saw it. The HUD is still stretched thought. It adjusts the width and height at the same time. All it is small and stretched. I tried finding individual sizes and repositionings but with no luck.
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Oh, ok I didn't know that I'll post them here in a few then if anyone wants to use them., I use the text cheat, the bar glitches out way too much

EDIT: See my post above if you want the codes.
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(03-08-2014, 07:33 AM)Soldiershak Wrote: Oh, ok I didn't know that I'll post them here in a few then if anyone wants to use them., I use the text cheat, the bar glitches out way too much

Text cheat was already submitted also.
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Port request of Samurai Warriors 2 XL (E) to (U). There is already a patch by me for the (U) version but ElHecht's patch is much more complete.

Thanks Smile
[Image: newsig.jpg]
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(03-08-2014, 03:03 PM)Bositman Wrote: Port request of Samurai Warriors 2 XL (E) to (U). There is already a patch by me for the (U) version but ElHecht's patch is much more complete.

Thanks Smile

Archived updated, try it now.
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(03-08-2014, 07:23 AM)peronmls Wrote: You dont need permission. Its not something you make if you change 1.00 to 0.80. anyway I saw it. The HUD is still stretched thought. It adjusts the width and height at the same time. All it is small and stretched. I tried finding individual sizes and repositionings but with no luck.

I have managed to resize the HUD manually through texture hacking with crazycatz useful tool by rescaling the HUD elements width from 100% to 75% although the positioning from the original stretched hud is the same, so similar to the video it was scaled exactly where it was but the location could be moved with the map sub file in the field.2dd

If you are going to look for a hack I would suggest looking for a labeled address like field2d% that is a likely one.
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