PCSX2 - Widescreen Game Patches
BloodRayne PAL-M SLES-51474 C81B1F33

Ported from the ntsc-u version by pelvicthrustman and adjusted values to the PAL version.


Attached Files
.pnach   SLES-51474_C81B1F33.pnach (Size: 1,18 KB / Downloads: 57)
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hi, new here and extremely late to the party... Glare
was hoping someone (who already knows where it is) might be kind enough to point me in the direction of the widescreen patch for Resident Evil Outbreak file 2 - US (NTSC) - 1E65A50E, so I don't have to go through 10 plus years of posts trying to find it  Wacko
please and thank you
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(09-28-2023, 01:14 AM)mikeockinyomouf Wrote: hi, new here and extremely late to the party... Glare
was hoping someone (who already knows where it is) might be kind enough to point me in the direction of the widescreen patch for Resident Evil Outbreak file 2 - US (NTSC) - 1E65A50E, so I don't have to go through 10 plus years of posts trying to find it  Wacko
please and thank you

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Hi everybody. Does anyone have a widescreen patch for the game Spider-Man 3 USA version, SLUS-21552
SLUS-21617?
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(09-30-2023, 05:12 PM)Shpuck Wrote: Hi everybody. Does anyone have a widescreen patch for the game Spider-Man 3 USA version, SLUS-21552
SLUS-21617?

SLUS-21552 is included in the nightly builds (at least).

You can also find it at the GitHub repository:
https://github.com/PCSX2/pcsx2_patches
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(11-26-2022, 11:21 PM)sergx12 Wrote:
Quote:panda_venom Wrote:
Hi guys!

Anyone has a fixed widescreen pnatch file for Phantasy Star Universe (USA)?
There is a pal version, but I need the ntsc one.

Thanks! Smile


Phantasy Star Universe SLUS-21194  ported from updated PAL version

.pnach  29B44F89.pnach (Size: 2,23 KB / Downloads: 55)

I only checked the first 15 minutes of the game, but it looks like the patch is working fine

Hello, any chance someone can help adopt this pnatch to Phantasy Star Universe Expansion - Ambition of the Illuminus [SLUS 21631] (U). They run on same engine.
Very much appreciated cause old one is unfortunately has rendering issues as Phantasy Star Universe had before updated pnatch. And hopefully getting the cut-in images of NPCs that talk during battles fixed too. Thanks in advance

EDIT: Nevermind, everybody. I found them already made. Fully fixed widescreen including map, cut-in NPC portraits and cursor position properly displaying in WS.

Credit to TechieSaru


Attached Files
.pnach   SLUS-21194_29B44F89.pnach (Size: 574 bytes / Downloads: 49)
.pnach   SLUS-21631_5EA50CB0.pnach (Size: 615 bytes / Downloads: 71)
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We have a strange behavior there, on one game widescreen seem to auto-disable.

   
   
All are enabled and when start the game it seem to work
   
But after 1st FMV i have that and WS are not applied.
   

I checked patch/crc/dump (dumped my game 2 time for be sure)...and all are ok...but WS auto-disable :/

It happen on the latest nighlty QT build...but on 1.6.0 WX patch work fine.
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(10-08-2023, 03:53 PM)Backgamon Wrote: We have a strange behavior there, on one game widescreen seem to auto-disable.



All are enabled and when start the game it seem to work

But after 1st FMV i have that and WS are not applied.


I checked patch/crc/dump (dumped my game 2 time for be sure)...and all are ok...but WS auto-disable :/

It happen on the latest nighlty QT build...but on 1.6.0 WX patch work fine.

See this:
https://github.com/PCSX2/pcsx2/issues/9243
https://github.com/PCSX2/pcsx2/pull/9246
Currently the solution is creating two PNACH files with same serial but different CRC.
[Image: cGzK8nC.gif]
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(10-09-2023, 03:32 AM)BloodRaynare Wrote: See this:
https://github.com/PCSX2/pcsx2/issues/9243
https://github.com/PCSX2/pcsx2/pull/9246
Currently the solution is creating two PNACH files with same serial but different CRC.

It work well, very thanks Smile
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Onimusha 2 - Samurai's Destiny 2 [PAL] [M5] SLES_509.78

.pnach   SLES-50978_C6EDAAB5.pnach (Size: 299 bytes / Downloads: 82)

Pirates of The Caribbean - The Legend of Jack Sparrow PAL[M5] (SLES_542.37)

.pnach   SLES-54237_E6C2F211.pnach (Size: 204 bytes / Downloads: 41)
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