[Widescreen 16:9]
gsaspectratio=16:9
author=Arapapa
comment=Patches the game to run at 16:9 Widescreen Aspect Ratio.
//X-FOV
patch=1,EE,002DA664,word,3C013FAB //3c013f80
//Render Fix
patch=1,EE,002DA688,word,3C013FAB //3c013f80
When I activate boost during the race, the aspect ratio returns to 4:3.
03-21-2024, 08:03 PM (This post was last modified: 03-24-2024, 04:45 PM by PeterDelta.)
(03-21-2024, 03:38 AM)emanuelect Wrote: I have a problem with this Cheat:
gametitle=Crash Tag Team Racing (E)(SLES-53439)
[Widescreen 16:9]
gsaspectratio=16:9
author=Arapapa
comment=Patches the game to run at 16:9 Widescreen Aspect Ratio.
//X-FOV
patch=1,EE,002DA664,word,3C013FAB //3c013f80
//Render Fix
patch=1,EE,002DA688,word,3C013FAB //3c013f80
When I activate boost during the race, the aspect ratio returns to 4:3.
Can someone fix the problem?
This is a solution I'm trying and it seems to work well.
I have noticed that the indicator arrows in the curves are not aligned, at least it solves the turbo issue... we have to continue investigating
(03-21-2024, 08:03 PM)PeterDelta Wrote: This is a solution I'm trying and it seems to work well.
I have noticed that the indicator arrows in the curves are not aligned, at least it solves the turbo issue... we have to continue investigating
Thank you very much for sharing your fix. Unfortunately, I noticed that there are some problems with this as well. The light effect in the crash back is shifted, making the back appear much brighter, also the smoke coming out of the cars changes its position.
03-22-2024, 02:32 AM (This post was last modified: 03-24-2024, 12:02 PM by PeterDelta.)
(03-22-2024, 01:01 AM)emanuelect Wrote: Thank you very much for sharing your fix. Unfortunately, I noticed that there are some problems with this as well. The light effect in the crash back is shifted, making the back appear much brighter, also the smoke coming out of the cars changes its position.
The problem with address 002DA664 is that when you press the turbo and it changes to 4:3 it does not allow you to modify it in real time. In the absence of more tests with this correction it seems to be working well. The complete patch will look like this:
(03-22-2024, 02:32 AM)PeterDelta Wrote: The problem with address 002DA664 is that when you press the turbo and it changes to 4:3 it does not allow you to modify it in real time. In the absence of more tests with this correction it seems to be working well. The complete patch will look like this:
I just tried and unfortunately I still have the same problem caused by address 2039b468. There is a widescreen fix for the gamecube version that seems to have no problem, maybe you can take that as a reference?
(03-22-2024, 02:32 AM)PeterDelta Wrote: The problem with address 002DA664 is that when you press the turbo and it changes to 4:3 it does not allow you to modify it in real time. In the absence of more tests with this correction it seems to be working well. The complete patch will look like this:
hor aspect for turbo is set there
002daf90 46000346 | mov.s $f13, $f0
03-24-2024, 03:13 AM (This post was last modified: 03-24-2024, 11:57 AM by PeterDelta.)
(03-22-2024, 03:33 PM)emanuelect Wrote: I just tried and unfortunately I still have the same problem caused by address 2039b468. There is a widescreen fix for the gamecube version that seems to have no problem, maybe you can take that as a reference?
It has another structure, I wouldn't know how to replicate it here
(03-24-2024, 01:44 AM)nemesis2000 Wrote: hor aspect for turbo is set there
002daf90 46000346 | mov.s $f13, $f0
Thanks!, but can you complete it? I can't get it right, or it stays in half poniendo valor 4600A346 or double perspective
Edit: I have solved it like this. I'll tested it more but that seems to solve it.
Thank you very much, I have been trying to play this game in widescreen for years. Finally I can play it without any bugs, I am so happy . I also modified the string to play it in ultrawide and it works great, thank you so much!
PeterDelta, is NTSC US updated code a possibility?
SIDENOTE: There's an issue with current renderfix for Champions of Norrath PAL. In specifically dungeons levels it breaks and all kinds of blocky black shapes are visible. I tried many times to adjust renderfix myself but to no avail. Hoping someone smarter than me could possibly help, very much appreciated.
03-25-2024, 07:54 PM (This post was last modified: 03-25-2024, 07:55 PM by PeterDelta.)
(03-25-2024, 03:54 AM)emanuelect Wrote: Thank you very much, I have been trying to play this game in widescreen for years. Finally I can play it without any bugs, I am so happy . I also modified the string to play it in ultrawide and it works great, thank you so much!
I'm glad, enjoy it!
(03-25-2024, 06:50 PM)drobovik Wrote: PeterDelta, is NTSC US updated code a possibility?
Add the last 3 lines to the Arapapa patch, it would look like this:
Code:
Crash Tag Team Racing (NTSC-U) SLUS-21191 AA525269