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02-21-2016, 11:02 PM
(This post was last modified: 02-21-2016, 11:03 PM by FlatOut.)
I'm not an expert, but the starting address seems to be ePSXe.exe+81A020, which is dynamically assigned.
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You encountered the right ranges VIRGIN KLM? maybe is possible ask to developers of ePSXe?
Best regards.
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I've been trying to make a script on Cheat Engine that will automatically pick the correct ranges with no success.
We have 2 options:
1. Revert to an older version for cheat searching.
2. Ask help from ePSXe devs.
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There is something causing inconsistentency. Our only option is asking ePSXe team.
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03-04-2016, 10:04 PM
(This post was last modified: 03-04-2016, 10:21 PM by El_Patas.)
After i wrote to all the emails and media which i encountered for contact the ePSXe team, i received a response
from them which says:
"In principle we have not changed anything in memory management, but we changed the msvc2005 to 2015 and maybe
the compiler does something weird.
An idea i can think of is that you "mark" the beginning of the memory and then look for it.
You can use the function cheats included in the emu and put a mark in the memory addresses from 0 to 8, and then search the mark."
I don't have the knowledge to do this, please you can try it?
Best regards.
EDIT: "There is not dynamic assignation, they are static arrays defined at compile time."