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(08-27-2016, 04:31 AM)El_Patas Wrote: Mm, this is not the objective, a zoom is not a widescreen respecting the original 4:3 proportions changing the vertical size, a zoom is a zoom.
Also this can confuse the people that don't have too much idea even if it is an extra, is better don't include zooms, i don't include them in the
archive, we like true widescreen codes only.
A zoom can be included when a widescreen is needed to be made with the combination of an Y-FOV for obtain the desired widescreen because
the direct widescreen is not found, and one of this cases was not happened yet with PSX games unlike PS2 games.
What i include is the Eyefinity for completion although is needed big render fix.
And for screenshots it is advisable that they match for check well the difference, the screens needs have the same size vertically,
as reference mines are made of 480x360 4:3 and 640x360 for 16:9.
Thank you very much for your codes and work.
Best regards.
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(08-27-2016, 04:31 AM)El_Patas Wrote: Mm, this is not the objective, a zoom is not a widescreen respecting the original 4:3 proportions changing the vertical size, a zoom is a zoom.
Also this can confuse the people that don't have too much idea even if it is an extra, is better don't include zooms, i don't include them in the
archive, we like true widescreen codes only.
A zoom can be included when a widescreen is needed to be made with the combination of an Y-FOV for obtain the desired widescreen because
the direct widescreen is not found, and one of this cases was not happened yet with PSX games unlike PS2 games.
What i include is the Eyefinity for completion although is needed big render fix.
And for screenshots it is advisable that they match for check well the difference, the screens needs have the same size vertically,
as reference mines are made of 480x360 4:3 and 640x360 for 16:9.
Thank you very much for your codes and work.
Best regards. Correct. It's one of the cases of wrong widescreen settings, like how the FFXII widescreen works, you gain the sides and it zooms in a bit. The zoom in part is wrong. The viewing distance should never be changed from the original.
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Ok people, now there is no zooms i updatd the archive with the codes of @polipoli, thank you again.
Best regards.
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08-28-2016, 01:22 AM
(This post was last modified: 08-28-2016, 01:33 AM by polipoli.)
ISS Pro Evolution (USA) [NTSC-U] (SLUS-01014)
Code: Widescreen 16:9
800719D0 0C00
Eyefinity
800719D0 0400
ISS Pro Evolution (Multi 3) [PAL] (SLES-02095)
Code: Widescreen 16:9
80073590 0C00
Eyefinity
80073590 0400
ISS Pro Evolution (Multi 2) [PAL] (SLES-02424)
Code: Widescreen 16:9
800727A0 0C00
Eyefinity
800727A0 0400
Winning Eleven 4 [NTSC-J] (SLPM-86291)
Code: Widescreen 16:9
80072F90 0C00
Eyefinity
80072F90 0400
Major League Soccer Game Night [NTSC-U] (SLUS-01186)
Code: Widescreen 16:9
8007D288 0C00
Eyefinity
8007D288 0400
Original 4:3
Widescreen 16:9
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08-28-2016, 09:28 AM
(This post was last modified: 08-28-2016, 09:29 AM by Wolf77.)
Hi:
Good job polipoli,
Winning Eleven 4 [NTSC-J] (SLPM-86291) It has the option of widescreen menu.
On the ,consolecopyworld' English patch and protect fix PPF
Code: http://consolecopyworld.com/psx/psx_patches_w.shtml
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The Winning Eleven/Pro Evolution Soccer/ISS Pro Evolution games with wide TV option inside the game are:
Winning Eleven 3 Final Version [NTSC-J] (SLPM-86162)
Winning Eleven 3 World Cup France 98 [NTSC-J] (SLPM-86086)
Winning Eleven 4 [NTSC-J] (SLPM-86291)
Winning Eleven 98-99 [NTSC-J] (SLPM-86154)
Winning Eleven 2000 1st [NTSC-J] (SLPM-86538)
Winning Eleven 2000 2nd [NTSC-J] (SLPM-86668)
Winning Eleven 2001 [NTSC-J] (SLPM-86835)
Games checked by myself, the list can be updated
It's not a real widescreen, the size of players is the only thing that changes, not winning extra graphics
Original
Wide TV
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08-28-2016, 05:37 PM
(This post was last modified: 08-28-2016, 05:40 PM by El_Patas.)
(08-28-2016, 01:22 AM)polipoli Wrote: ISS Pro Evolution (USA) [NTSC-U] (SLUS-01014)
Code: Widescreen 16:9
800719D0 0C00
Eyefinity
800719D0 0400
ISS Pro Evolution (Multi 3) [PAL] (SLES-02095)
Code: Widescreen 16:9
80073590 0C00
Eyefinity
80073590 0400
ISS Pro Evolution (Multi 2) [PAL] (SLES-02424)
Code: Widescreen 16:9
800727A0 0C00
Eyefinity
800727A0 0400
Winning Eleven 4 [NTSC-J] (SLPM-86291)
Code: Widescreen 16:9
80072F90 0C00
Eyefinity
80072F90 0400
Major League Soccer Game Night [NTSC-U] (SLUS-01186)
Code: Widescreen 16:9
8007D288 0C00
Eyefinity
8007D288 0400
Great job polipoli, seems that you like complete the PES/Winning series
I updated the archive with them.
(08-28-2016, 09:28 AM)Wolf77 Wrote: Hi:
Good job polipoli,
Winning Eleven 4 [NTSC-J] (SLPM-86291) It has the option of widescreen menu.
Good find, but i checked it and unfortunately the native widescreen option of the game is bad made, just adds a near zoom and
only to the graphics ot the players, lol:
Then the codes from Polipoli are needed for a true widescreen, i wonder if there is any more old Winning Eleven with this option,
in this case would need to be checked.
I included the game in the list of games with widescreen option.
Best regards.
EDIT: I see now your post and info Polipoli, then if all the native widescreen options of the Winning are fake they need codes.
Thank you very much, i'll go to update the list.
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(08-28-2016, 05:31 PM)polipoli Wrote: The Winning Eleven/Pro Evolution Soccer/ISS Pro Evolution games with wide TV option inside the game are:
Winning Eleven 3 Final Version [NTSC-J] (SLPM-86162)
Winning Eleven 3 World Cup France 98 [NTSC-J] (SLPM-86086)
Winning Eleven 4 [NTSC-J] (SLPM-86291)
Winning Eleven 98-99 [NTSC-J] (SLPM-86154)
Winning Eleven 2000 1st [NTSC-J] (SLPM-86538)
Winning Eleven 2000 2nd [NTSC-J] (SLPM-86668)
Winning Eleven 2001 [NTSC-J] (SLPM-86835)
Games checked by myself, the list can be updated
It's not a real widescreen, the size of players is the only thing that changes, not winning extra graphics
I understand how PacMan World widescreen in menu but not quite.
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(08-28-2016, 05:37 PM)El_Patas Wrote: Great job polipoli, seems that you like complete the PES/Winning series
Yes, I like these games and I've got them all, I will try to post all the codes
Pro Evolution Soccer (Multi 3) [PAL] (SLES-03795)
Code: Widescreen 16:9
80072DD8 0C00
Eyefinity
80072DD8 0400
Pro Evolution Soccer (Multi 2) [PAL] (SLES-03796)
Code: Widescreen 16:9
80072058 0C00
Eyefinity
80072058 0400
Pro Evolution Soccer 2 (Multi 3) [PAL] (SLES-03946)
Code: Widescreen 16:9
8007D2E0 0C00
Eyefinity
8007D2E0 0400
Pro Evolution Soccer 2 (Multi 2) [PAL] (SLES-03957)
Code: Widescreen 16:9
8007C678 0C00
Eyefinity
8007C678 0400
Original
Widescreen 16:9
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08-29-2016, 12:21 AM
(This post was last modified: 08-29-2016, 12:22 AM by polipoli.)
Winning Eleven 2000 1st [NTSC-J] (SLPM-86538)
Code: Widescreen 16:9
8006F2B8 0C00
Eyefinity
8006F2B8 0400
Winning Eleven 2000 2nd [NTSC-J] (SLPM-86668)
Code: Widescreen 16:9
8006F140 0C00
Eyefinity
8006F140 0400
Winning Eleven 2001 [NTSC-J] (SLPM-86835)
Code: Widescreen 16:9
8006F248 0C00
Eyefinity
8006F248 0400
Original
Widescreen 16:9
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