(07-14-2017, 08:36 PM)hellbringer616 Wrote: Haven't tried the patch for Vagrant Story, but did anyone notice the wall by the door and cask closest to the door had a sharp drop in texture quality?This is a feature of the game. As the camera moves away, some objects seem to lose focus. Simply with a smaller screen size, this is less noticeable.
PSOne Widescreen Patches
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07-15-2017, 07:36 AM
@paul_met Wrong. The loss of texture quality is a negative effect due to changing that HOR value.
This is a better hack without loss of texture detail: Code: GS Code: Also, I was quite fortunate with the crash bash demo, so I ported my code. Crash Bash NTSC-U: Code: GS Code:
07-15-2017, 06:42 PM
07-17-2017, 02:45 AM
(07-15-2017, 07:36 AM)PsxFan107 Wrote: Also, I was quite fortunate with the crash bash demo, so I ported my code. Nice! You should also post the code for the demo. There are alot of people that actually play the demo with hacks that make it a full debug version.
07-17-2017, 03:22 AM
If you are doing it for the spyro 3 demo you need conditionals on it.
(07-15-2017, 06:42 PM)PsxFan107 Wrote: You are indeed right about that. However, your hack was causing a drop in texture quality that shouldn't be happening.Yes, your version is better in terms of quality of textures. I check it. VIRGIN KLM, well, you can add another combination of search values to the list. 1200 => 0D80
07-17-2017, 05:13 PM
Crash Team Racing Widescreen GameShark Code NTSC-U:
8006C2F8 0C00 80043168 0400 8004316A 2404
07-18-2017, 12:24 AM
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