@Request thread for new game in compatibility list
(07-09-2018, 03:45 AM)iboy Wrote: 1)Game title: One Piece: Pirates' Carnival (JP) / ワンピース パイレーツカーニバル
2)ELF name: SLPS 25576
3)Game CRC: 0x18338A0F
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-6700HQ CPU @ 2.60GHz
GPU: Nvidia Geforce GTX 960M

Build Description: PCSX2 1.4.0 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v01.60(07/02/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Preset 2 - Safe (faster), MTVU Disabled

Gamefixes Used:
Preset 2 - Safe (faster)

Amount of testing done (little/medium/much/completed-game):
Little

Comments:
Game stuck when buggy captain game about to start (stuck in black screen after the now loading screen)
Captain games that playable are captain kuro and don krieg
For minigames, the memorization game works. Haven't tried the others because stuck in captain buggy game
In US version (SLUS 21364) the buggy captain game works
For those saying why not just play the US version, it's because JP version have more boards and minigames than the US version

Bugs:
TLB Errors are shown in console. Here is the picture of the TLB error
Edit: Tried using Preload TLB Hack, different TLB error shown here

Status
Playable, but stuck on certain games

I made your thread here: https://forums.pcsx2.net/Thread-One-Piec...#pid588728

For the TLB Miss errors, can you try playing without loading from a savestate as well as manual gamefixes/ EE and VU Rounding/Clamping modes? Thanks Smile
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(07-09-2018, 10:03 PM)CK1 Wrote: I made your thread here: https://forums.pcsx2.net/Thread-One-Piec...#pid588728

For the TLB Miss errors, can you try playing without loading from a savestate as well as manual gamefixes/ EE and VU Rounding/Clamping modes? Thanks Smile

Thanks for the thread, maybe I can try it later without savestate and post the results in the new thread
Edit: My mistake from writing playable instead of ingame, edited my post about that
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1)Game title: Harry Potter and the Goblet of Fire
2)ELF name: SLES 53728
3)Game CRC: B18DC525
4)Compatibility report: Fully playable

PC Specs:

CPU: Intel Core i5 6400 @ 2.70Ghz
GPU: AMD R7 200 Series

Build Description: PCSX2 1.5.0 DEV 2434 - Windows

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: Direct3D 11 Hardware, 3x Native, Bilinear (PS2 Texture Filtering), Large Framebuffer, Anisotropic Filtering 8x, Mipmapping Basic (Fast), CRC Hack Level Automatic

GSdx HW Hacks: Half-pixel Offset Normal (Vertex)

Speedhacks Used:
Preset Safe (Fast), MTVU

Gamefixes Used: 
N/A - Automatic game fixes enabled in main menu

Amount of testing done (little/medium/much/completed-game):
completed-game

Comments:
Using a widescreen patch, runs at full speed, multiplayer mode has no impact on performance either

Bugs:
The game has some texture issues that affect characters and scenarios, fixed by using Mipmapping (Ins) set to Basic (Fast). To correct vertical lines that affects storm at Hogwarts Exterior, set Half-pixel Offset to Normal (Vertex) in HW Hacks

Status
Playable


Attached Files Thumbnail(s)
                   
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1)Game title: The Lord of the Rings - The Third Age
2)ELF name: SLES 52801 (PAL)
3)Game CRC: 614F4CF4
4)Compatibility report:

PC Specs:

CPU: Intel Core i5 6400 @ 2.70GHz
GPU: AMD Radeon R7 200 Series @ 2 GB

Build Description: PCSX2 1.5.0 DEV 2442 - Windows

BIOS Used: USA v2.30 (20/02/2008)

Preset (off/1-6): 2 Safe (Faster)

EE/VU Clamping Modes: Normal/Normal
EE/VU Round Modes: Chop/Chop

Speedhacks Used: MTVU

Gamefixes Used: N/A

Automatic Gamefixes: Enabled

Cheats: Disabled

Widescreen Patches: Enabled

GSdx Settings: Direct3D 11 Hardware, 3x Native, Texture Filtering: Bilinear (PS2)

GSdx HW Hacks: Half-Pixel Offset: Special (Texture)

Amount of testing done in hours: 10 hours

Completed game (no/yes): no

Performance:

Runs at full speed almost all time, but it seems drops to 80%-90% of speed when rendering some effects like smoke or fog.

Bugs:

At certain lightning conditions some vertical bars shows on screen, but nothing game breaking.

Comments:

Set Half-Pixel Offset to Special (Texture) on HW Hacks to correct blur effect on main menu text.

Status
Playable


Attached Files Thumbnail(s)
           
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1)Game title: Kingdom Hearts
2)Elf Name: SCES-50967 (PAL)
3)Game CRC: Don't Know
4)Compaltability Report:

PC Specs:
CPU:Intel Core I7 8700k @ 3.80GHz
GPU:Nvidia Geforce GTX 1070 Ti 8 Gb Gddr5

Build Description: PCSX2 1.4.0- Windows 10 Pro X64

Bios Used: Europe v2.0 04.11.2004

Preset: Off

EE/VU Clamping Modes: Normal/Normal

EE/VU Round Modes: Chop/Chop

Speedhacks Used: N/A

Gamefixes Used: N/A

Automatic Gamefixes: Disabled

Cheats: Disabled

Widescreen Patches: Enabled

GSdx Settings: Direct3D 11 Hardware, 1x Native, Texture Filtering: Bilinear (PS2)

GSdx HW Hacks: N/A

Amount Of Testing Done: medium

Completed Game: No

Performance:
All Game Was In 50 Fps

Bugs:
Nothing Found

Comments: Absolutely Playable

Status
Playable
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You can post your testcase here, the thread already exists.

https://forums.pcsx2.net/Thread-Kingdom-...pid=228536&highlight=50967#pid228536
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1)Game title: Canvas 2 - Niji-iro no Sketch [Deluxe Pack](NTSC-J)
2)ELF name: SLPM_662.64
3)Game CRC: 0x7341CBBF
4)Compatibility report:

PC Specs:

CPU: AMD FX 8530 @ 4,40 GHz (OC)
GPU: NVIDIA GeForce GTX 1060 6GB

Build Description: PCSX2 1.5.0 DEV 2550 - Windows

BIOS Used: Japan v01.00(17/01/2000) Console

Preset: 3 - Balanced

EE/VU Clamping Modes: Normal/Normal
EE/VU Round Modes: Chop/Chop

Speedhacks Used: N/A
Automatic Gamefixes: Enabled
Cheats: Disabled
Widescreen Patches: Disabled
GSdx Settings: Direct3D 11 Hardware, 1x Native, Texture Filtering: Bilinear (PS2)
GSdx HW Hacks: N/A

Amount Of Testing Done: little
Completed Game: No

Performance: N/A
Bugs: N/A

Comments: Black screen and crash after booting the game.

Status: Nothing
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(08-09-2012, 11:21 AM)Bositman Wrote: In this thread you will be able to post requests for games not presently in the compatibility list.

Before you reply here MAKE SURE your game does not already exist in the list. Note that each game region is considered a different entry, so if you have the PAL version and the list has the NTSC version, you should reply to this thread.

To check if your game exists, search the forum via the following link below, make sure to select "search titles only" and from the list below that, "public compatibility list", i suggest using the last 5 numbers for the serial number as a search phrase.
http://forums.pcsx2.net/search.php

So, for example, if your serial was "SLUS 20312" (which is Final Fantasy X), you would search for "20312", this eradicates the chance of not finding your game through spelling mistakes by us or the user.

If you cannot find your exact game name AND REGION ( (U), (E), (J) ), post a reply in this thread with the game's info.

<h2>What is needed for your entry to be valid</h2>
1)Mana Khemia 2: Fall of Alchemy
2)ELF name SLUS_21890
3)Game CRC CRC = 0x433951E7
4)Compatibility report of the game as described HERE
Intel core i7 CPU  970 @3.20 Ghz  
12 GB RAM
Bios Used: USA 2.0

Seems to play fine except the screen freezes for a half second when characters from the story line come in on the story screens. Characters flash too but that could just be normally how this game plays. Nothing that detracts the game play what so ever. Everything runs great for me.  

If your post lacks ANY of these 4 things above it will NOT be accepted!
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1) Gran Turismo 4 Toyota Prius Trial Version (NTSC-J)
2) ELF Name: PAPX-90512
3) CRC: 27B8F05F
4) Compatibility Report:

PC Specs:
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)

Build Description: PCSX2 V1.5.0 Dev Build 2669 - Windows

BIOS used: Japan V1.00 (17/01/2000)

Preset: Custom
Speedhacks: MTVU/INTC Spin Detection/Wait Loop Detection
EE Cyclerate/Cycle Skipping: 0/0
EE/VU Clamping Modes: Normal/Normal
EE/VU Round Modes: Chop/Chop
Gamefixes: Automatic

GSdx Settings: OpenGL Hardware, Bilinear, Allow 8-bit texture, 
Widescreen Hacks: None
Cheats: None
Anisotropic Filtering: 16x
CRC Hack Level: Partial
Blending Unit Accuracy: Medium
Mipmapping: Basic
Internal Resolution: 2x Native
Interlacing: Auto

Amount of Testing Done: Completed

Comments: This is a demo game where you can only do 1 lap around Tsukuba mainly, but with Cheat Engine/ArtMoney Pro and modifying strings, you can test out other tracks like High Speed Ring, and Twin Ring Motegi. The FPS is 60 most of the time. Sounds are fine, but the BGM can stop for at least ten seconds.

Bugs: Changing into a certain track like nursnow crashes the game. Modifying any address other than 20725408 crashes the game as well.

Status: Ingame
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!
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The testing should be done without patches and savestates because it can crash things. Unless you're sure it still crashes without the patch (and you've tried EE/VU modifiers) then please modify the test report.
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