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Resolved: [Bug Report] Tomb Raider -The Angel Of Darkness
#11
@Refraction
Okay ive tracked the bug down to r4799 (Working in r4798)
Hope this helps get it working again Smile
Msi GF-62VR
Intel  core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5   windows 10
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#12
Weird then. The EE rec should be fine ><
#13
Unless he created bugs the same time he fixed 3 and simplified ;p

infact i wouldnt be suprised if the CONST stuff was screwed up because he removed any handling of it.
[Image: ref_sig_anim.gif]
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#14
The error introduced in r4798 was fixed in r4801
But i found the current bug where the game only plays the intro then freezes
Okay lots of Downloads and testing later i can say it works(in game) up too r4820 but does not work with r4822 (only plays intro) r4821 is not available for download but has a pretty long update log

Msi GF-62VR
Intel  core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5   windows 10
*base 64 images don't work here - ref*
#15
I was about to say, there is a possability that the bug in 4798 was fixed a few revisions later as hed spotted there were a couple of bugs. Ugh gif rewrite, we will have a look

Can you check one after r4831 just to make sure? again that had bug fixes.
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#16
It also may need an MTGS flush occasionally, just like 2 other titles I've found. But those were homebrew loaders and buggy to begin with.

Code:
void gsPostVsyncStart()
{
    //gifUnit.FlushToMTGS(); // fix homebrew loaders with newGif
    CSRreg.SwapField();
    GetMTGS().PostVsyncStart();
}
#17
well that makes sense, the frame has to be ready in the GS before it can go on the screen, if its waiting in the ring buffer its no good ;p
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#18
Thing is, this shouldn't be needed by proper game code Tongue2
(Or somesuch, sudo has the details Tongue2)
#19
Well in an ideal world, the frame has finished and the mtgs has flushed everything out to the GS already Tongue
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#20
(02-28-2012, 11:22 AM)refraction Wrote: I was about to say, there is a possability that the bug in 4798 was fixed a few revisions later as hed spotted there were a couple of bugs. Ugh gif rewrite, we will have a look

Can you check one after r4831 just to make sure? again that had bug fixes.
Tried r4832 same problem
Same with r4869 +

Msi GF-62VR
Intel  core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5   windows 10
*base 64 images don't work here - ref*




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