09-27-2022, 05:14 PM
(This post was last modified: 09-30-2022, 06:15 PM by lightningterror.)
pcsx2-v1.7.3341-windows-64bit-SSE4
There is a texture glitch in areas with global illumination that looks like rectangle or triangle area of unloaded textures (see attached screenshots). It occurs with mipmapping set to full on every hardware renderer mode except OpenGL, in which illumination works without god rays shafts.
There is a texture glitch in areas with global illumination that looks like rectangle or triangle area of unloaded textures (see attached screenshots). It occurs with mipmapping set to full on every hardware renderer mode except OpenGL, in which illumination works without god rays shafts.