09-23-2010, 09:18 PM (This post was last modified: 09-23-2010, 09:22 PM by azoreseuropa.)
PCSX2 version: 0.9.7 beta (r3113)
# CPU options: Default options
# Plugins used: the latest
# Description: Volk City stage: Once you enter the cave and I got stuck and the screen still remains black but fps is still running.
Test system specs:
* Windows 7 Ultimate 64 bit (w/ latest DirectX (10)
* Intel Core 2 Duo E8400 (3.0GHz)
* 2GB - Ram of memory
* NVIDIA GeForce 8800 GT 512MB
09-29-2010, 07:57 PM (This post was last modified: 09-29-2010, 08:54 PM by DDoZ.)
As soon as possible i'll post you my configuration. I want to say that I have a PAL version of the game.
Edit:
EE/IOP:
-EmotionEngine: Recompiler
-IOP: Recompiler
-EE/FPU Advanced Recomepiler Options:
--Round Mode: Chop / Zero
--Clamping Mode: Normal
-Flush to Zero: ON
-Denormals are Zero: ON
VUs:
-VU0: microVU Recompiler
-VU1: microVU Recompiler
-VU0/VU1 Advanced Recompiler Options:
--Round Mode: Chop / Zero
--Clamping Mode: Normal
-Flush to Zero: ON
-Denormals are Zero: ON
GS:
-Framelimiter:
--Disable Framelimiting: ON
--Base Framerate Adjust: 100
--Slow Motion Adjust: 50
--Turbo Adjust: 200
--NTSC Framerate: 59.94
--PAL Framerate: 50.0
-Frame Skipping:
--Disabled [default]: ON
--Skip when on Turbo only: OFF
--Constant skipping: OFF
--Frames to Draw: 2
--Frames to Skip: 2
-Use Synchronized MTGS: OFF
-Disable all GS output: OFF
Window:
-Aspect Ratio: Standard (4:3)
-Custom Window Size: 640x480
-Disable window resize border: OFF
-Always hide mouse cursor: OFF
-Hide window on suspend: ON
-Default to fullscreen mode on open: OFF
-Use exclusive fullscreen mode (if available): OFF
-Wait for vsync on refresh: OFF
Speedhacks:
-EE Cyclerate [Not Recomended]: 1
-VU Cycle Stealing [Not Recomended]: 0
-Other Hacks:
--Enable INTC Spin Detection: ON
--Enable Wait Loop Detection: ON
--IOP x2 cycle rate hack: OFF
-microVU Hacks:
--mVU Flag Hack: ON
--mVU Min/Max Hack: ON
-Enable Speedhacks: ON
Game Fixes:
-PCSX2 Gamefixes:
--VU Add Hack - Fixes Tri-Ace games boot crash: OFF
--VU Clip Flag Hack - For Persona games (SuperVU recompiler only!): OFF
--FPU Compare Hack - For Digimon Rumble Arena 2: OFF
--FPU Multiply Hack - For Tales of Destiny: OFF
--FPU Negative Div Hack - For Gundam games: OFF
--VU XCkick Hack - For Erementar Gerad: OFF
--FFX videos fix - Fixes bad graphics overlay in FFX videos: OFF
--EE timing hack - Multi purpose hack. Try if all else fails: OFF
-Enable game fixes: OFF
Plugins:
-GS: GSdx 3068 (MSVC 15.00, SSE41) 0.1.16 [GSdx-SSE4]:
--Render: Direct3D 10/11 (Hardware)
--Interlacing: None ( I change this ingame with F5)
--D3D Enhancements:
---D3D internal res: 1920 x 1080
---Or use Scaling: 1x (Use D3D internal R)
---Or use original PS2 resolution:
----Native: ON
---Experimental HW Anti Aliasing: 0
--SW rend threads: 1
--Texture filtering: ON
--Logarithmic Z: ON
--Allow 8-bit textures: OFF
--Alpha correction (FBA): ON
--Edge anti-aliasing (AA1, sw-mode only): OFF
-PAD: LilyPad svn (r2930) 0.10.0 [LilyPad]
--I'm to tired to write it down.
-SPU2: SPU2-X r3117 1.4.0 [SPU2-X]:
--ALL DEFAULT
-CDVD: Linuz Iso CDVD 0.9.0 [CDVDiso]:
--Enable Block Dump => "ISO name.dump: OFF
-USB: USBnull Driver 0.7.0 [USBnull]
-FW: FWnull Driver 0.6.0 [FWnull]
-DEV9: DEV9null Driver 0.5.0 [DEV9null]
-Plugin Search Path:
--DIR:
--Use default settings: ON
Bios: Europe v2.00
-DIR:
-Use default settings: ON
Folders:
-Savestates:
--DIR:
--Use default settings: ON
-Snapshots:
--DIR:
--Use default settings: ON
-Logs/Dumps:
--DIR:
--Use default settings: ON
Try enabling patches (System > Enable Patches) and setting the EE clamp mode to "Full", then load from the last memcard save and not using save states at all. Should work then, please confirm.
10-05-2010, 06:54 PM (This post was last modified: 10-05-2010, 06:56 PM by Shadow Lady.)
Is that with patches enabled? NTSC version? Could you post the entire emulog.txt file?
Don't try loading save states if you're trying to pass that error.
(09-30-2010, 06:10 AM)Shadow Lady Wrote: @Bearmon:
Try enabling patches (System > Enable Patches) and setting the EE clamp mode to "Full", then load from the last memcard save and not using save states at all. Should work then, please confirm.
Hi, sorry to keep you waiting. I had an emergency for a few days and everything's fine now. According to your instruction: It works!! Thanks.
10-06-2010, 07:15 PM (This post was last modified: 10-06-2010, 07:34 PM by Shadow Lady.)
Replace the GameIndex.dbf file in your PCSX2 r3878 folder with the one in this attachment, the latest changes didn't make it to the beta. It enables the patch and sets the EE clamp to "Full" for this game as soon as patches are enabled.
10-07-2010, 12:00 AM (This post was last modified: 10-07-2010, 12:17 AM by azoreseuropa.)
Thank you. It works now. Pardon me but I notice some gfx errors on the latest released. The revision r3113 doesnt have that. Just thought you might want to know. Good work, team!
P.S. I have directX 11 but in pcsx2's plugins show directX 10. Why ?