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Suddenly I'm having problems loading my savestate. I've had this problem twice now, the first time I just replayed the whole part but this time I'm sick of it and I would really like a solution for this problem. I haven't fiddled in the settings while playing either, so the settings from the save from yesterday and the save from today are exactly the same.
When I look into the PCSX2 folder in the folder sstates I can see a savestate that was last modified at the time I indeed saved it! But I can't load it anymore, nothing happens and I can only go back to a savestate from a few hours earlier.
I remember I saved on 3 different savestates before I stopped playing, 0, 1 and 2. But now 0 and 1 don't even work anymore, 2 sends me back to a few hours before.
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This is why you should always use the memcards aswell, savestates are unstable and can suddenly stop working just as theyve done to you.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
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You can just copy paste the save states yes, just make sure youre using the same version since save states dont always work cross version.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
Posts: 875
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Joined: Jan 2009
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Location: 2 miles southeast of nowhere
Doubtful. Afaik there is no way to uncorrupt a save state.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
Posts: 16
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Okay I just played it through again and I'm saving on 4 separate save states now and also actually saving on the memory card.
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I play with savestates and run into corrupt states all the freaking time. One word: redundancy. I rotate between 6 states minimum and never use the same one on successive saves. I noticed it also helps not to state when there's a lot going on e.g. during an FMV or cutscene or something; they're usually safe to make when looking at your inventory screen, paused, etc.
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Are you people using 0.9.7? If yes the only way I can see that can corrupt save states is either a program/PC crash while loading or if you mash save/load state buttons each couple of seconds.
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More strange that plugins cann't read savestate which made by other plugin.
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