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03-30-2015, 06:10 PM
(This post was last modified: 03-30-2015, 06:11 PM by ssakash.)
(03-30-2015, 06:10 PM)karasuhebi Wrote: Sweet, thanks. While you're at it, add Compat = 5 to FFXII Collector's Edition. It's SLUS-21475.
Yeah, sure. I will add it
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They are quite easy to add, there is one I'd like to add myself but they still seem to want to fix it "the right way."
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@blyss
Why is the "switch to software mode on fmv" not used in any of the game as automatic game fixes ?
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03-30-2015, 08:12 PM
(This post was last modified: 03-30-2015, 08:14 PM by Blyss Sarania.)
Beats me. Maybe it didn't exist the last time the gameindex.dbf was seriously updated?
Anyway it's a plaintext file and it has explanations in it for editing, thus it's quite easy to edit.
Edit: Oh also that Gamefix has a glitch - if you are already in software it will switch to hardware on FMV. It's just a toggle, it doesn't check. Maybe that's why.
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Maybe we should fix that bug then
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I don't think it's that simple. without any comments, it's hard to identify which var does what function.
Code:
static __fi bool ipuVDEC(u32 val)
{
if (EmuConfig.Gamefixes.FMVinSoftwareHack) {
static int count = 0;
if (count++ > 5) {
if (FMVstarted == 0) {
EnableFMV = 1;
FMVstarted = 1;
}
count = 0;
}
eecount_on_last_vdec = cpuRegs.cycle;
}
I can't even find out where the render toggle get's Initialized.
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Sure but do keep in mind random people are not very good testers, you might get confusing feedback which will be more of a trouble than help