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Shin Megami Tensei Nocturne [NTSC] keeps freezing PCSX2 1.2.1
#1
Hi

I'm trying to play Nocturne on 1.2.1 but the game keeps freezing before the combat result screen (where you get exp, makka, etc.). The combat music keeps playing but the screen goes freezes, still displaying the last frame of combat, and stays frozen. The log gets literally flooded with TLB Miss errors:
(EE pc:002ABCE0) TLB Miss, addr=0x1c [store]
(EE pc:002ABCE0) TLB Miss, addr=0x1e [store]
(EE pc:002ABCE0) TLB Miss, addr=0x1f [store]
(EE pc:002ABCE0) TLB Miss, addr=0x20 [store]
(EE pc:002ABCE0) TLB Miss, addr=0x24 [store]
(EE pc:002AAFF0) TLB Miss, addr=0x18 [load]
(EE pc:002ABD24) TLB Miss, addr=0x1a [load]
(EE pc:002ABD64) TLB Miss, addr=0xc [load]
(EE pc:002ABD64) TLB Miss, addr=0xe [load]
(EE pc:002ABD64) TLB Miss, addr=0x1b [load]
(EE pc:002AB010) TLB Miss, addr=0x10 [load]
(EE pc:002AB010) TLB Miss, addr=0xc [load]
(EE pc:002AB010) TLB Miss, addr=0x10 [load]
(EE pc:002AB010) TLB Miss, addr=0xc [load]
(EE pc:002AAFF8) TLB Miss, addr=0x14 [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1c [load]
(EE pc:002ABAB8) TLB Miss, addr=0xc [load]
(EE pc:002ABAB8) TLB Miss, addr=0xe [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1a [load]
(EE pc:002ABAB8) TLB Miss, addr=0x19 [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1f [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1b [load]
(EE pc:002ABB30) TLB Miss, addr=0x28 [store]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]


This is weird because I have played Nocturne before and it was completely fine then. No emulation settings seem to have any effect on this, however if I reboot the game (fast) at this point, the TLB Miss log gets shorter the next time it freezes. After a few crash-reboot cycles the game suddenly runs completely fine. This is incredibly annoying and time consuming. No, my disc image is fine, it worked fine before. No, I am not using cheats and I am not using savestates.

I'm running Windows 10 with GTX 750 and a dual core 3,2GHz CPU.
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#2
Please post the full emulog.text.
Tried running directly from original DVD ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Here's the emulog for freeze after combat:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 32-bit
Physical RAM = 3544 MB
CPU name = Intel® Pentium® CPU G3250 @ 3.20GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.198 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 4ddaebbf
x86EFlags = 2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.2.9200
Binding PAD: D:\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: D:\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: D:\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: D:\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: D:\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: D:\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 177ms)
(CdvdSource) HotSwapping CDVD source types from Iso to Plugin.
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (2085072 sectors)
* CDVD: Opening drive '\\.\F:'...
* CDVD: setSpindleSpeed success (11080KB/s)
* CDVD: Disk Type: Double-Layer DVD
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Rane\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Rane\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.11;1) Game CRC = 0xE8FCF8EC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(GameDB) Changing EE/FPU roundmode to 0 [N]
EE/iR5900-32 Recompiler Reset
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (2085072 sectors)
* CDVD: Opening drive '\\.\F:'...
* CDVD: setSpindleSpeed success (11080KB/s)
* CDVD: Disk Type: Double-Layer DVD
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Rane\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Rane\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (2085072 sectors)
* CDVD: Opening drive '\\.\F:'...
* CDVD: setSpindleSpeed success (11080KB/s)
* CDVD: Disk Type: Double-Layer DVD
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Rane\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Rane\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (2085072 sectors)
Opening USB
Opening FW
Opening DEV9
* CDVD: Opening drive '\\.\F:'...
* CDVD: setSpindleSpeed success (11080KB/s)
* CDVD: Disk Type: Double-Layer DVD
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
McdSlot 0: C:\Users\Rane\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Rane\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.11;1) Game CRC = 0xE8FCF8EC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\PCSX2 1.2.1\SMTNOCTURNE.mdf
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2085072 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Rane\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Rane\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.11;1) Game CRC = 0xE8FCF8EC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.11;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
GSdx: failed to compile external post-processing shader.
(EE pc:002ABCE0) TLB Miss, addr=0x1c [store]
(EE pc:002ABCE0) TLB Miss, addr=0x1e [store]
(EE pc:002ABCE0) TLB Miss, addr=0x1f [store]
(EE pc:002ABCE0) TLB Miss, addr=0x20 [store]
(EE pc:002ABCE0) TLB Miss, addr=0x24 [store]
(EE pc:002AAFF0) TLB Miss, addr=0x18 [load]
(EE pc:002ABD24) TLB Miss, addr=0x1a [load]
(EE pc:002ABD64) TLB Miss, addr=0xc [load]
(EE pc:002ABD64) TLB Miss, addr=0xe [load]
(EE pc:002ABD64) TLB Miss, addr=0x1b [load]
(EE pc:002AB010) TLB Miss, addr=0x10 [load]
(EE pc:002AB010) TLB Miss, addr=0xc [load]
(EE pc:002AB010) TLB Miss, addr=0x10 [load]
(EE pc:002AB010) TLB Miss, addr=0xc [load]
(EE pc:002AAFF8) TLB Miss, addr=0x14 [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1c [load]
(EE pc:002ABAB8) TLB Miss, addr=0xc [load]
(EE pc:002ABAB8) TLB Miss, addr=0xe [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1a [load]
(EE pc:002ABAB8) TLB Miss, addr=0x19 [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1f [load]
(EE pc:002ABAB8) TLB Miss, addr=0x1b [load]
(EE pc:002ABB30) TLB Miss, addr=0x28 [store]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0D8) TLB Miss, addr=0x10 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0C8) TLB Miss, addr=0x20 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x28 [load]
(EE pc:002AB0E8) TLB Miss, addr=0x30 [load]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...


I'll try to dig out my DVD, in the meantime I tried to mount the disc image in Windows itself and run that image via cddvdGigaherz. The game ran fine, but froze some twenty minutes later when I tried to save the game (selected save, screen went blank and stayed blank).
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#4
Don't mount the disc. Just use the internal ISO loader.
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#5
The ISO loader is what I did first and it generated the TLB miss spam. Mounting the disc is what I tried after posting the thread and it silently froze before saving.
Reply
#6
Hmm, could be a bad rip
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#7
Could be if it wasn't working fine when I played it two years ago.
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#8
Lol.
You can't know what may happen in 2 years.
Try with your original disc
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#9
(10-13-2015, 07:31 PM)katakis Wrote: Could be if it wasn't working fine when I played it two years ago.

Does it work now with version 1.0.0?
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#10
Nocturne works with 1.2.1, I've personally ran it in that. It's almost certainly gotta be the rip.
[Image: vwah44]
Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
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