(05-11-2010, 04:32 PM)Register Wrote: Try to native res at gsdx plugin then. Btw do you have vgacard add on?? Hope not an onboard gpu.
I think I changed it back right after.
I've finally returned to Earth based missions after like 5-10 "Chapters" of Space. Now everything's running good. I don't know if the space backgrounds simply require more resources *don't see why since space is mostly black with random BG 'objects' on a set scrolling BG...*, or if the Emulator needs certain settings for space, or if the code used in space isn't wholly compatible with the graphics setup.
And what's Vgacard add on? Never heard of it before.
And Onboard GPU = my Graphic card or whatever it is? As far as I know it's the one that came with my (single core) Windows XP, an old NVidia.
And my processor is an AMD Athlon 64 Processor 3500+ (I know these are probably ancient by now... I just recently got around to upgrading my computer bit by bit via donations, just recently got 2 gigs of Ram over the 512mb...)
I'll edit this in a bit with 2 screenshots to compare the stuff.
Edit: Okay, I got a few, and ONE Visual Glitch, I do NOT get why this is happening... other than the first two images (the glitch), the rest are all either space or Earth, just view the FPS for nuff said.
(NOTE: The above picture was taken on a space mission, I'll try it on Earth now for an FPS comparison)
(I did the Hammer on Earth, this is the result, a whole 10 FPS difference)
Edit: Software mode fixes the face, but the FPS!!!!!
AND ON AN EARTH MAP!