[Testers Wanted] PCSX2-CE for OS X (v1.0!)
Just use a slightly older GSdx plugin - nothing has changed except for Linux related stuff (which, among other things added the function which still doesn't work with Wine).
Reply

Sponsored links

Nope, sorry, GSdx requires GL_ARB_shading_language_420pack, which the Mac OS X OpenGL driver does not support. (It's not a fault of Wine)

Maybe in a newer version of OSX?
Reply
I've searched this thread using the search function thing for this error, but haven't found any responses.

Might anyone know why this problem keeps popping up (during the installing of winetricks vcrun2010)?

Here's the error:

Executing w_do_call vcrun2010
Executing load_vcrun2010
Current wine does not have wine bug 23427, so not applying workaround
Using native,builtin override for following DLLs: msvcp100 msvcr100 vcomp100 atl100
Executing winetricks_early_wine regedit C:\windows\Temp\_vcrun2010\override-dll.reg
Executing wine vcredist_x86.exe
fixme:clusapi:GetNodeClusterState ((null),0x32ebc4) stub!
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0 method=0)
fixme:advapiLaughecryptFileA ("c:\\63b08af94671c98bf6ca9b3f\\", 00000000): stub
err:winediagWackoECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:advapi:RegisterTraceGuidsW (0x6cd15f38, 0x6cd20180, {e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x33fcd0, (null), (null), 0x6cd20188): stub
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixmeTongue2rocessWackoetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:threadWackoetThreadStackGuarantee (0x33fba8): stub
err:module:load_builtin_dll failed to load .so lib for builtin L"msxml3.dll": dlopen(/Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-CE.app/Contents/Frameworks/wswine.bundle/lib/wine/msxml3.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libxml2.2.dylib
Referenced from: /Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-C
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:ole:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x17
err:module:load_builtin_dll failed to load .so lib for builtin L"msxml3.dll": dlopen(/Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-CE.app/Contents/Frameworks/wswine.bundle/lib/wine/msxml3.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libxml2.2.dylib
Referenced from: /Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-C
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:ole:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x17
err:module:load_builtin_dll failed to load .so lib for builtin L"msxml3.dll": dlopen(/Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-CE.app/Contents/Frameworks/wswine.bundle/lib/wine/msxml3.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libxml2.2.dylib
Referenced from: /Users/tuto/Downloads/pcsx2-ce-mac-1.0/PCSX2-C
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:ole:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x17
fixme:advapi:LsaOpenPolicy ((null),0x33e964,0x00000001,0x33e98c) stub
fixme:advapi:LsaClose (0xcafe) stub
wine: Unhandled exception 0xe06d7363 in thread 30 at address 0x7b82c9b2 (thread 0030), starting debugger...
------------------------------------------------------
Note: command 'wine vcredist_x86.exe' returned status 99. Aborting.
------------------------------------------------------



Winetricks Commands Finished!!

Thanks for the help!
Reply
(01-17-2015, 06:51 PM)Archdruid Wrote: Might anyone know why this problem keeps popping up (during the installing of winetricks vcrun2010)?

try winetricks msxml3
Reply
(01-17-2015, 06:54 PM)uyjulian Wrote: try winetricks msxml3

Thanks, that was fast! I was having some other problems with msxml3 as well, but just realized that the folder I needed to put the msi file in pops up when running winetricks msxml3 command.

And... it worked! winetricks vcrun works now.
Thanks for your help!
Reply
(01-17-2015, 06:58 PM)Archdruid Wrote: Thanks, that was fast! I was having some other problems with msxml3 as well, but just realized that the folder I needed to put the msi file in pops up when running winetricks msxml3 command.

And... it worked! winetricks vcrun works now.
Thanks for your help!

You are welcome :-)
Reply
There's something odd: the game runs, albeit with very odd sounding audio (lots of scratchiness) and it's pretty slow. However, something weird is that it seems to crash every time I try to change the GS settings via configuration (it has encountered a serious error).

Quite odd, and I've looked around as well, but haven't found a definite answer.
Reply
(01-18-2015, 03:19 AM)Archdruid Wrote: There's something odd: the game runs, albeit with very odd sounding audio (lots of scratchiness) and it's pretty slow. However, something weird is that it seems to crash every time I try to change the GS settings via configuration (it has encountered a serious error).

Quite odd, and I've looked around as well, but haven't found a definite answer.

Try changing the audio setting in the audio plugin to PortAudio.
Also, GSdx doesn't work on this wrapper , use zzOGL.
Reply
How do I change to PortAudio? (the Config>Audio (SPU2)>Plugin Settings doesn't have it).
Also, how would one change to zzOGL?
Reply
(01-19-2015, 05:20 AM)Archdruid Wrote: How do I change to PortAudio? (the Config>Audio (SPU2)>Plugin Settings doesn't have it).
Also, how would one change to zzOGL?

You see XAudio2? Change that option to PortAudio.
Also, to change to ZZOGL, you would have to go into the plugin selection menu and choose ZZOGL in the graphics plugin dropdown.
Reply




Users browsing this thread: 2 Guest(s)