The Getaway fog / draw distance problem
#11
(05-30-2013, 07:56 PM)Preet Wrote: Disable msaa,it have glitches.use Fxaa instead activate it by pressing pgup button on keyboard.
About fog tick half pixel & wild arms offset only in hw hacks.
Set skipdraw to 1.
Enable shade boost-50,68,70

Try different renderer Direct3D9,10 or 11

Preet, why do you always recommend setting skipdraw to 1?
pumab already said that he tried skipdraw and it didn't help, and also, shade boost doesn't help at all, and if he wanted different colours he would have found out and used it.

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#12
(07-31-2013, 12:17 AM)ps2addict Wrote: After some settings, i have finaly found how to play with The Getaway without lag and of course without fog :

I have the latest version of pcsx2 (1.1.0.5703 svn).
GSDX32-SSE2-r5705

EE/IOP and VUs: default
SpeedHakcs : EE = 2; VU = 1; INTC, Wait Loop detection, mVU Flag Hack and MTVU enabled (don't enable Synchronized MTGS)

In GSDX settings :

DX11 Sofware
Interlacing = none
Extra rendering threads = 2
Edge anti-aliasing enabled.

My config : i5 2500k, ATI 6970, 8 go DDR3, Seven 64

Have a good time Smile


Yeah the bug dosent happen in software mode... but we have to play it in native resolution then...?!
#13
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