05-03-2016, 02:45 PM
Quote:The latest version of the emulator shows excellent results in this gameWhich version exactly? I did a small fix yesterday. On your screenshot the rendering is very bad And yes better open a support thread.
Urban Chaos - Riot Response [SLUS 21390] (U)
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05-03-2016, 02:45 PM
Quote:The latest version of the emulator shows excellent results in this gameWhich version exactly? I did a small fix yesterday. On your screenshot the rendering is very bad And yes better open a support thread. (05-03-2016, 02:45 PM)gregory Wrote: Which version exactly? I did a small fix yesterday. On your screenshot the rendering is very bad And yes better open a support thread. 1.5.0 rev 700 and 701 1- FPS increase 2- render now almost correct. The main problem of incorrect rendering of smoke (first screenshot - inside of car, second - out, setting equally for both, noCRC, no hack) ----------------- 3- Fix for smoke (rather its removal) this enable Skipdraw=1, but it gives an error on some textures -------------- 4- A pair of screenshots in a place where there is no smoke. 1st-Software, 2nd-Hardware, 3th-HW with skipdraw=1: ================ As I see it, then HW-render works fine (except smoke)
05-03-2016, 05:28 PM
Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering).
05-03-2016, 06:17 PM
(05-03-2016, 05:28 PM)gregory Wrote: Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering). Done. Direct Link: http://slidex.narod.ru/snaps.zip
05-05-2016, 09:07 PM
(05-03-2016, 05:28 PM)gregory Wrote: Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering). Hey. Excellent work! Comparison HW and SW for OpenGL: ============================= But there is one small problem - in dx11 ceased to work at all, after level load immediately crash of video driver Checked revision from 705 to 709 p.s. Nvidia card GTX 750 ti and driver 364.51 1)Game title: Urban Chaos : Riot Response 2)ELF name: SLUS 21390 3)Game CRC: 17493C04 4)Compatibility report: PC Specs: CPU: AMD Ryzen 5 2600 @3.4 GHZ GPU: Nvidia Geforce GT 1030 Build Description: PCSX2 1.4.0 If other please specify: N/A BIOS Used: USA 02.00 (14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: MTVU, Mvu Flag Hack, EE Cycle Rate set to 33%, VU cycle stealing set to Maximum Gamefixes Used: EE timing Hack Amount of testing done (little/medium/much/completed-game): Completed-Game Comments: Game is playable and can be completed without ANY crashes, No use of Frame Skipper, Only playable with OpenGL(Software mode), config used: Edge Anti-Aliasing(AA1) and Mipmapping Checked on, Rendering Threads: 4, TV Shader: Wave Filter, FXAA Enabled, Plugins used: https://imgur.com/VUAzlBQ , Audio Settings: Buffer Size: 1500 Number of Buffers: 15 , Output Module: Dsound 5.1 Experimental, Interpolation: 2 - Cubic (Good), Limit Speed to output speed Checked on. Bugs: FPS Dropping to 30-35 FPS in areas with flames, drops even further to 25-20 FPS while using Thermal Breather. Dialog is repeating at the end of each sentence, no fix found, gunshots sounds can duplicate while at 60-80% fps max (40-50 FPS) Status Playable |
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