V-Sync Enabled, But Still Tearing
#11
Care to mention which GSdx doesn't have the problem?
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#12
GSDx 890 MSCV 15.00 SSE41 0.1.14
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#13
I was just about to make a post about this, as I've been having the exact same problem with my new GTX 670. Sad
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#14
try 304.79
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#15
I will try it later today. I'm currently using Forceware version 305.xx.
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#16
As a workaround, Rivatuners d3doverrider usually works for forcing anything to use vsync that otherwise doesn't want to (as long as it uses directx, obviously).
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#17
Tried that already, as well. Did not work when forced on Globally and on PCSX2.
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#18
Didn't realize before but I've already tested the 304 drivers. Did not solve this issue.
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#19
Then i can't help, as i cannot reproduce the problem on my nvidia gpu's here.
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#20
This is a driver problem then.
GSdx calls D3D Present() with the vsync flag on each frame.
It can be toggled on/off quickly and without interruption this way.
This is how it should work in D3D10 (9 is a bit more tricky), so if it's not enabling on these new cards
all I can think of is the driver preventing it.
Maybe the new dynamic Vsync interferes?
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