09-07-2012, 02:50 AM
No worries, and thanks for your submissions
Website screenshots entry thread
|
09-12-2012, 09:24 PM
Here's a couple from Grandia 3 and Romancing SaGa. Too bad MSAA breaks the character models in G3 cutscenes
grandia3_01.jpg|Grandia 3| Grandia 3 field gameplay, widescreen patched @1920x1080 grandia3_02.jpg|Grandia 3| Grandia 3 in-game cutscene, widescreen patched @1920x1080 grandia3_03.jpg|Grandia 3| Grandia 3 field gameplay, widescreen patched @1920x1080 grandia3_04.jpg|Grandia 3| Grandia 3 in-game cutscene, widescreen patched @1920x1080 grandia3_05.jpg|Grandia 3| Grandia 3 in-game cutscene, widescreen patched @1920x1080 grandia3_06.jpg|Grandia 3| Grandia 3 battle gameplay, widescreen patched @1920x1080 grandia3_07.jpg|Grandia 3| Grandia 3 battle gameplay, widescreen patched @1920x1080 romancingsaga_01.jpg|Romancing SaGa: Minstrel Song|Romancing SaGa: Minstrel Song field gameplay @1600x1200 romancingsaga_02.jpg|Romancing SaGa: Minstrel Song|Romancing SaGa: Minstrel Song battle gameplay @1600x1200
09-20-2012, 02:19 PM
Added strider3871's Haunting Ground pics and Eloris's Grandia 3 and Romancing Saga, although the latter causes some thumbnail resize problem, probably due to the 1600x1200 resolution.
Thanks to everyone for their submissions
09-20-2012, 05:27 PM
Really some nice looking shots there
09-20-2012, 06:21 PM
(This post was last modified: 09-20-2012, 06:21 PM by santiainen.)
09-27-2012, 06:36 PM
Website needs more FF! It being kinda sorta popular and all... so therefore, here we go.
finalfantasy12izjs_01.jpg|Final Fantasy XII: International Zodiac Job System|In-game cutscene @1920x1080, 16x MSAA, custom color shader, English patched finalfantasy12izjs_02.jpg|Final Fantasy XII: International Zodiac Job System|Rabanastre Plaza @1920x1080, 16x MSAA, custom color shader, English patched finalfantasy12izjs_03.jpg|Final Fantasy XII: International Zodiac Job System|Eruyt Village @1920x1080, 16x MSAA, custom color shader, English patched finalfantasy12izjs_04.jpg|Final Fantasy XII: International Zodiac Job System|Chaos summon @1920x1080, 16x MSAA, custom color shader finalfantasy12izjs_05.jpg|Final Fantasy XII: International Zodiac Job System|Chaos summon @1920x1080, 16x MSAA, custom color shader finalfantasy12izjs_06.jpg|Final Fantasy XII: International Zodiac Job System|Quickening @1920x1080, 16x MSAA, custom color shader, English patched finalfantasy12izjs_07.jpg|Final Fantasy XII: International Zodiac Job System|Quickening @1920x1080, 16x MSAA, custom color shader finalfantasy12izjs_08.jpg|Final Fantasy XII: International Zodiac Job System|Quickening @1920x1080, 16x MSAA, custom color shader finalfantasy12izjs_09.jpg|Final Fantasy XII: International Zodiac Job System|Quickening @1920x1080, 16x MSAA, custom color shader, English patched finalfantasy12izjs_10.jpg|Final Fantasy XII: International Zodiac Job System|Zodiark summon @1920x1080, 16x MSAA, custom color shader finalfantasy12izjs_11.jpg|Final Fantasy XII: International Zodiac Job System|Phon Coast @1920x1080, 16x MSAA, custom color shader, English patched ... is it obvious I like shiny stuff?
i see no dragonquest (VIII)?
not sure if graphics glitches susch as letters are allowed, i post it anyway, if not i can always delete them EDIT: see if im doing it right xD dragonquest_8_1.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_2.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_3.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_4.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_5.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_6.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080 dragonquest_8_7.jpg|Dragon quest 8|Dragonquest 8, 6x native @ 1920x1080
nocturne.jpg|Shin Megami Tensei: Nocturne|Shin Megami Tensei: Nocturne, 3x native
(have been working, didn't get far yet)
10-02-2012, 07:57 PM
(09-30-2012, 11:56 AM)warWeeny Wrote: i see no dragonquest (VIII)? You are missing the character shadows. Just use the software rendering. Hardware rendering with DQVIII has a several issues. |
« Next Oldest | Next Newest »
|