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I'm interested in contributing in the future and I wanted to know what the outlook of the emulator is? What major things do we need to implement in order to get this to run at almost 100% efficiency on modern day computers? Do we just have to wait until processors get more powerful or this an issue of just fixing some bugs and implementing new features? Is the technology that we have today sufficient? I'm just a curious supporter who has been following the development of this emulator for years.
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Yeah I've looked at the github page but I don't really understand all the terms used haha I've noticed Gregory doing some amazing work on the emulator. He really deserves some recognition for that. This emulator has come a long way from what it used to be. If I knew how to code I would be helping but all I could do is show some support from the sidelines. I appreciative the hard work guys
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Oh believe me if I knew how to code I would definitely be doing more haha I can definitely help with bug reports that sounds cool. It seems like you guys currently got a lot on your hands. I'm very excited to see what next year brings for PCSX2. Yeah I'm subscribed to that thread now and where do I find the "wait feedbacks" thing? Are you talking about the bug reporting forum or the issues section on github?
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The only person I can think of to ask about creating a new BIOS that isn't copyrighted would be jpd002(play! dev)
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Well we have fps2BIOS but it's super rudimentary.
However couldn't we use PCSX2 itself to reverse engineer the BIOS in some ways? We are already interacting with it and stuff.
Also doesn't PS2 BIOS contain like the full C runtime?
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(11-17-2015, 05:35 PM)NoleNation Wrote: where do I find the "wait feedbacks" thing? Are you talking about the bug reporting forum or the issues section on github?
https://github.com/PCSX2/pcsx2/labels/Wa...20feedback
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction