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04-11-2014, 11:36 PM
(This post was last modified: 04-11-2014, 11:37 PM by FastLane.)
Sadly I am also one waiting on the stable release of 337.50. This driver has also affected Persona 3 & 4 (made a thread about this) and was fixed thanks to Kenzeisha's recommendation of the drivers.
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It's a tendency on updates in general that support to older applications either is removed or sometimes is broken ever.
That is not true only for "smaller" or less known or cared applications but the big hits as well. As an example the Neverwinter Nights 2 when at the time it was largely played has entire surface layers lost meanwhile several drivers releases till got working again, maybe by "accident" in later drivers.
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I've got these drivers and I'm experiencing graphics issues that previously weren't there as well. I haven't seen anything significant though, just minor stuff like the radar in Shining Force EXA flickering, or flickering shadows.
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In FFXII, the entrance area of the Stilshrine of Miriam also has heavy glitches with this driver in DX11, the reflective ground is not displayed most of the time, only if you move the camera.
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Definitely agree it's the 337.50 driver. I only updated the driver because 335.23 had a strong watermark when I encoded videos using hardware acceleration. Whichever driver I use, 337 or 335, I'll have a problem either way...
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Just a suggestion but have you tried to turn off the Shader cache? (Nvidia control Panel-> Global settings -> Shader Cache - Off)
The 337.50 driver introduced this new feature that is supposed to improve performance and reduce loading times for the DX11 API. Maybe PCSX2 does not like it for some reason.
Unfortunately I cant test this right now but will give it a try when i can (not at home now).
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DX9 runs fine with these drivers but using gsdx DX11, games like Dragon Quest 8 and FFXII have massive transparency issues, you can look through many textures that should not be translucent.
In FFXII only reflective surfaces seem to be affected but in DQ8 you can look through half of the world.
Lets hope Nvidia will be able to fix this but it might also be a complex bug in pcsx2 texture handling.
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06-05-2014, 10:18 AM
(This post was last modified: 06-05-2014, 10:22 AM by Yizu.)
Using 337.88 (latest whql).
Anyone here already discovered a fix for the flickering, flashing and missing/broken textures without downgrading my driver? D3D9 works fine but there are still a few glitches like shadows.
Playing persona 4, and im pretty sure it wasn't like this when i last played this a year ago.
I really like this driver though it doesnt have a "Nvidia driver has stopped responding" issue i get with the older drivers.