(06-10-2010, 01:05 PM)netcap Wrote: When i build the latest SVN,I got an error like this :
Code:
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(151,5): error MSB6006: "cmd.exe" exited with code 1.
Anyone knows what's wrong ang how to fix it ?
Thanks!
use VS2010 and win7 X64
This is a configuration issue with the project file for wxConfig28. In order to fix it, in Visual Studio you need to right click on that project and unload it. Then right click again and choose Edit wx_config.vcxproj. Find where it says:
(06-10-2010, 01:05 PM)netcap Wrote: When i build the latest SVN,I got an error like this :
Code:
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(151,5): error MSB6006: "cmd.exe" exited with code 1.
Anyone knows what's wrong ang how to fix it ?
Thanks!
use VS2010 and win7 X64
This is a configuration issue with the project file for wxConfig28. In order to fix it, in Visual Studio you need to right click on that project and unload it. Then right click again and choose Edit wx_config.vcxproj. Find where it says:
(06-13-2010, 07:53 AM)netcap Wrote: It seems like that the latest DirectX SDK(June 2010) has removed the "ddraw.lib",The compiler shows error "Can't open file "ddraw.lib" " ~~
have the same problem, the version of DirectX SDK June not have the file in the directory ddraw.lib x86, x64 folder and it exists, anyone know how I do to hit it without the file can not compile the gsdx?
no VS2010 está dando erro no portaudio pois falta os arquivos do asiosdk onde encontro eles pois procurei e não conseguiu achar.
06-16-2010, 02:24 PM (This post was last modified: 06-16-2010, 02:25 PM by pcsx2fan.)
I just retained the ddraw.lib from older version of DirectX SDK,
I don't remember what the version exactly was,
but I'm sure it's the latest ddraw.lib of x86.
IIRC it's required by GSdx.
durable PC since 2008
CPU : E7200 @ 2.53 GHz 1.04 V / OC 3.7 GHz 1.36 V (390*9.5, 4GB DDR2 780)
GPU : 8600GT (GDDR3, 256 MB) / OC (750 / 900)
BOARD : GA-EP31-DS3L (rev 1.0) broken and bought a second hand one replaced
PSU : 300 W
OS : Windows 7 Home Basic x86
I have just finished compiling latest REV from the SVN, all went ok apart from 2 errors and 20 warnings, I would like to compile without errors so if somebody could inform me what they mean, and how to correct them I would be grateful.
Code:
Error 6 error C3861: 'XInputEnable': identifier not found c:\Development\Project Source\PCSX2\plugins\xpad\xpad.cpp 646 xpad
Error 7 error C3861: 'XInputEnable': identifier not found c:\Development\Project Source\PCSX2\plugins\xpad\xpad.cpp 674 xpad
I am using VS2008 Professional on Windows 7 X86 to compile.
06-17-2010, 11:37 AM (This post was last modified: 06-17-2010, 11:39 AM by blackJade.)
(06-17-2010, 10:37 AM)nemesis01 Wrote: Hello,
I have just finished compiling latest REV from the SVN, all went ok apart from 2 errors and 20 warnings, I would like to compile without errors so if somebody could inform me what they mean, and how to correct them I would be grateful.
Code:
Error 6 error C3861: 'XInputEnable': identifier not found c:\Development\Project Source\PCSX2\plugins\xpad\xpad.cpp 646 xpad
Error 7 error C3861: 'XInputEnable': identifier not found c:\Development\Project Source\PCSX2\plugins\xpad\xpad.cpp 674 xpad
I am using VS2008 Professional on Windows 7 X86 to compile.
Many thanks.
Try move the Microsoft DirectX SDK (June 2010)/include and /lib on the top of the include and library list.
Or, remove the Microsoft SDK/include and lib from the list.
PCSX2 only need Directx sdk, Nvidia cg and glew if you need...
Microsoft windows SDK will get things conflict...